diff --git a/enemizer/bosses_moved.asm b/enemizer/bosses_moved.asm index 4ccf041..c5f518c 100644 --- a/enemizer/bosses_moved.asm +++ b/enemizer/bosses_moved.asm @@ -23,12 +23,13 @@ boss_move: + CMP.b #41 : BNE + ; Is it Skull Woods Boss Room - ; TODO: Add moving floor sprite JSL Sprite_ResetAll ; reset sprites twice in that room for some reasons (fix bug with kholdstare) JSL Dungeon_ResetSprites ; Restore the dungeon_resetsprites - LDA.b #$07 : STA.w $0B00 ;Spawn the moving floor sprite - STZ.w $0B28 - INC.w OverlordXLow + LDA.w $0E20 : CMP.b #$92 : BNE ++ ; Is it Helmasuar King? + LDA.b #$07 : STA.w $0B00 ;Spawn the bugged moving floor sprite + STZ.w $0B28 + INC.w OverlordXLow + ++ BRL .move_to_bottom_right +