diff --git a/dungeonmap.asm b/dungeonmap.asm index e366532..e42e9e7 100644 --- a/dungeonmap.asm +++ b/dungeonmap.asm @@ -17,10 +17,14 @@ DoDungeonMapBossIcon: ASL TAX + ; get sprite pointer table + LDA.l $89C298 : STA.b Scrap00 + LDA.w #$0089 : STA.b Scrap02 + TXY ; get sprite pointer for room - LDA.l UWSpritesPointers,X + LDA.b [Scrap00], Y STA.b Scrap00 ; pointer in $00 - LDA.w #$0028 : STA.b Scrap02 ; set the bank to 28 for now + LDA.w #UWSpritesData>>16 : STA.b Scrap02 ; set the bank to 28 for now LDY.w #$0001 ; to skip the "sort" ; get first byte to make sure it isn't an empty room