From ead6a30aa5acf41c23fadf3eeb89ba919ebae4fc Mon Sep 17 00:00:00 2001 From: codemann8 Date: Sun, 11 Jan 2026 01:59:44 -0600 Subject: [PATCH] Fixed boss icons not showing on dungeon map check --- dungeonmap.asm | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/dungeonmap.asm b/dungeonmap.asm index e366532..e42e9e7 100644 --- a/dungeonmap.asm +++ b/dungeonmap.asm @@ -17,10 +17,14 @@ DoDungeonMapBossIcon: ASL TAX + ; get sprite pointer table + LDA.l $89C298 : STA.b Scrap00 + LDA.w #$0089 : STA.b Scrap02 + TXY ; get sprite pointer for room - LDA.l UWSpritesPointers,X + LDA.b [Scrap00], Y STA.b Scrap00 ; pointer in $00 - LDA.w #$0028 : STA.b Scrap02 ; set the bank to 28 for now + LDA.w #UWSpritesData>>16 : STA.b Scrap02 ; set the bank to 28 for now LDY.w #$0001 ; to skip the "sort" ; get first byte to make sure it isn't an empty room