Fixed some incorrect bunny music behavior

This commit is contained in:
codemann8
2025-04-30 06:26:33 -05:00
parent aabb649578
commit ed7fb312d5

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@@ -96,15 +96,14 @@ Overworld_DetermineMusic:
CMP.b #$43 : BEQ .darkMountain CMP.b #$43 : BEQ .darkMountain
CMP.b #$45 : BEQ .darkMountain CMP.b #$45 : BEQ .darkMountain
CMP.b #$47 : BEQ .darkMountain CMP.b #$47 : BEQ .darkMountain
LDX.b #$09 ; default dark world theme
BRA .default_set
+ +
LDX.b #$02 ; hyrule field theme LDX.b #$02 ; hyrule field theme
LDA.l CurrentWorld : BEQ + .default_set
LDX.b #$09 ; default dark world theme
; Check if we're entering the village ; Check if we're entering the village
+ LDA.b OverworldIndex : CMP.b #$18 : BNE + LDA.b OverworldIndex : CMP.b #$18 : BNE +
; Check what phase we're in ; Check what phase we're in
; LDA ProgressIndicator : CMP.b #$03 : !BGE .bunny ; LDA ProgressIndicator : CMP.b #$03 : !BGE .bunny
LDX.b #$07 ; Default village theme (phase <3) LDX.b #$07 ; Default village theme (phase <3)