Fixed some incorrect bunny music behavior
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@@ -96,15 +96,14 @@ Overworld_DetermineMusic:
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CMP.b #$43 : BEQ .darkMountain
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CMP.b #$43 : BEQ .darkMountain
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CMP.b #$45 : BEQ .darkMountain
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CMP.b #$45 : BEQ .darkMountain
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CMP.b #$47 : BEQ .darkMountain
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CMP.b #$47 : BEQ .darkMountain
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LDX.b #$09 ; default dark world theme
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BRA .default_set
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+
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+
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LDX.b #$02 ; hyrule field theme
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LDX.b #$02 ; hyrule field theme
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LDA.l CurrentWorld : BEQ +
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.default_set
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LDX.b #$09 ; default dark world theme
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; Check if we're entering the village
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; Check if we're entering the village
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+ LDA.b OverworldIndex : CMP.b #$18 : BNE +
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LDA.b OverworldIndex : CMP.b #$18 : BNE +
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; Check what phase we're in
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; Check what phase we're in
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; LDA ProgressIndicator : CMP.b #$03 : !BGE .bunny
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; LDA ProgressIndicator : CMP.b #$03 : !BGE .bunny
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LDX.b #$07 ; Default village theme (phase <3)
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LDX.b #$07 ; Default village theme (phase <3)
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