fix: bad branch, bad org, dead code, bad args flags
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@@ -504,8 +504,10 @@ PreventEnterOnBonk_BRANCH_IX:
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;================================================================================
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; Crystals Mode
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;--------------------------------------------------------------------------------
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org $899B6D
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AncillaAdd_GTCutscene_Exit:
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org $899B7F ; <- ancilla_init.asm : 4136 (LDA $7EF37A : AND.b #$7F : CMP.b #$7F)
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JSL CheckTowerOpen : BCC $899B6D
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JSL CheckTowerOpen : BCC AncillaAdd_GTCutscene_Exit
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;--------------------------------------------------------------------------------
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org $88CE0C ; <- 44E0C - ancilla_break_tower_seal.asm : 168 (BEQ #$03 : JSR GTCutscene_SparkleALot : LDX.b #$06)
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JML.l GTCutscene_AnimateCrystals_Prep : NOP
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@@ -2391,7 +2393,7 @@ org $80D17E+178 : db ExpandedTrinexx>>0
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; Use above sheet in Hyrule castle courtyard after rain state.
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org $80DB9E ; Hyrule Castle GFX Sprite Sheet 4 on [LW1]
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db $3F
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db $80DBA2 ; Hyrule Castle GFX Sprite Sheet 4 on [RainState]
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org $80DBA2 ; Hyrule Castle GFX Sprite Sheet 4 on [RainState]
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db $3F
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org $80DC0A ; Hyrule Castle GFX Sprite Sheet 4 on [LW2]
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db $3F
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