fix: bad branch, bad org, dead code, bad args flags

This commit is contained in:
aerinon
2024-02-07 12:36:54 -07:00
parent 23f839cced
commit ed8cefe0c6
3 changed files with 6 additions and 27 deletions

View File

@@ -504,8 +504,10 @@ PreventEnterOnBonk_BRANCH_IX:
;================================================================================
; Crystals Mode
;--------------------------------------------------------------------------------
org $899B6D
AncillaAdd_GTCutscene_Exit:
org $899B7F ; <- ancilla_init.asm : 4136 (LDA $7EF37A : AND.b #$7F : CMP.b #$7F)
JSL CheckTowerOpen : BCC $899B6D
JSL CheckTowerOpen : BCC AncillaAdd_GTCutscene_Exit
;--------------------------------------------------------------------------------
org $88CE0C ; <- 44E0C - ancilla_break_tower_seal.asm : 168 (BEQ #$03 : JSR GTCutscene_SparkleALot : LDX.b #$06)
JML.l GTCutscene_AnimateCrystals_Prep : NOP
@@ -2391,7 +2393,7 @@ org $80D17E+178 : db ExpandedTrinexx>>0
; Use above sheet in Hyrule castle courtyard after rain state.
org $80DB9E ; Hyrule Castle GFX Sprite Sheet 4 on [LW1]
db $3F
db $80DBA2 ; Hyrule Castle GFX Sprite Sheet 4 on [RainState]
org $80DBA2 ; Hyrule Castle GFX Sprite Sheet 4 on [RainState]
db $3F
org $80DC0A ; Hyrule Castle GFX Sprite Sheet 4 on [LW2]
db $3F