new goals
make goals a jump table add light speed add crystals and bosses add crystals only move XY preservation to CountBits and utilize stack instead of Y for temp storage
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@@ -440,7 +440,7 @@ DrawHUDDungeonItems:
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.next_boss_kill
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LDX.w .boss_room_ids,Y
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LDA.l $7EF000,X
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AND.w #$0400
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AND.w #$0800
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BEQ ..skip_boss_kill
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LDA.w #$2826
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