Now possible to start with 0 bomb capacity

This commit is contained in:
StructuralMike
2021-03-04 21:58:54 +01:00
parent 37f7125198
commit f2ce8aaf59
2 changed files with 4 additions and 1 deletions

View File

@@ -738,6 +738,7 @@ RTS
Link_ReceiveItem_HUDRefresh:
LDA $7EF343 : BNE + ; skip if we have bombs
LDA $7EF375 : BEQ + ; skip if we are filling no bombs
LDA $7EF370 : !ADD.l StartingMaxBombs : BEQ + ; skip if we can't have bombs
DEC : STA $7EF375 ; decrease bomb fill count
LDA.b #$01 : STA $7EF343 ; increase actual bomb count
+
@@ -753,6 +754,7 @@ RTL
HandleBombAbsorbtion:
STA $7EF375 ; thing we wrote over
LDA $0303 : BNE + ; skip if we already have some item selected
LDA $7EF370 : !ADD.l StartingMaxBombs : BEQ + ; skip if we can't have bombs
LDA.b #$04 : STA $0202 ; set selected item to bombs
LDA.b #$01 : STA $0303 ; set selected item to bombs
JSL.l HUD_RebuildLong