diff --git a/damage_table_sword_bombs.bin b/damage_table_sword_bombs.bin index 8b6d217..78276cc 100644 Binary files a/damage_table_sword_bombs.bin and b/damage_table_sword_bombs.bin differ diff --git a/generate_bomb_table.rb b/generate_bomb_table.rb index 72aa16b..db56dd1 100644 --- a/generate_bomb_table.rb +++ b/generate_bomb_table.rb @@ -7,7 +7,7 @@ def process_values(sprite, values) ret[6] = 0 end if ret[7] == 2 # hookshot - ret[7] = 0 + ret[7] = 1 # still want to stun end if ret[9] > 0 && sprite != 0x84 # silver bow and not red eyegore/mimic ret[9] = 0 @@ -30,6 +30,9 @@ def process_values(sprite, values) if ret[15] != 3 # quake ret[15] = 0 end + if sprite == 0x53 and ret[2] == 3 + ret[2] = 1 # armos knight? let's make master bombs not suck + end return ret end