Fixed issue with MW items awarding player with item
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@@ -634,8 +634,11 @@ OWBonkDrops:
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; sets bitmask flag, uses free RAM
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PLA : STA.w SpriteSpawnStep,Y ; S = X (row + 2)
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; sets MW player
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PLX : INX : INX
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LDA.w OWBonkPrizeData,X : STA.w SprItemMWPlayer,Y
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; determines the initial spawn point of item
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PLX : INX : INX : INX
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INX
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LDA.w SpritePosYLow,Y : SEC : SBC.w OWBonkPrizeData,X : STA.w SpritePosYLow,Y
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LDA.w SpritePosYHigh,Y : SBC.b #$00 : STA.w SpritePosYHigh,Y
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