let's dev may 23rd 2017
stats fixes bomb pickup Y-item selection shame chest tracking agahnim crash fix
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@@ -35,14 +35,15 @@ db #$00 ; expand file to 2mb
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!NPC_FLAGS = "$7EF410"
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!NPC_FLAGS_2 = "$7EF411"
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!INVENTORY_SWAP = "$7EF412"
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!HUD_FLAG = "$7EF416" ; --h- ----
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!PROGRESSIVE_SHIELD = "$7EF416" ; ss-- ----
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!INVENTORY_SWAP_2 = "$7EF414"
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!MAP_ZOOM = "$7EF415"
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!PROGRESSIVE_SHIELD = "$7EF416" ; ss-- ----
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!HUD_FLAG = "$7EF416" ; --h- ----
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!SHAME_CHEST = "$7EF416" ; ---s ----
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!HAS_GROVE_ITEM = "$7EF416" ; ---- ---g general flags, don't waste these
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!HIGHEST_SWORD_LEVEL = "$7EF417" ; --- -sss
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!FRESH_FILE_MARKER = "$7EF4F0" ; zero if fresh file
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!SRAM_SINK = "$7EF41E" ; <- change this
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!FRESH_FILE_MARKER = "$7EF4F0" ; zero if fresh file
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;$7EF41A[w] - Programmable Item #1
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;$7EF41C[w] - Programmable Item #3
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;$7EF41E[w] - Programmable Item #3
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@@ -401,6 +402,9 @@ DrawProgressIcons: ; this returns short
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org $0DED29
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DrawEquipment: ; this returns short
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org $0DFA78
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HUD_RebuildLong:
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org $0EEE10
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Messaging_Text:
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