Fix BowTracking docs
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sram.asm
2
sram.asm
@@ -177,7 +177,7 @@ InventoryTracking: skip 2 ; - - - - - - o q b r m p n s k f (bitfield)
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; p = Magic Powder | n = Mushroom Past | s = Shovel
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; p = Magic Powder | n = Mushroom Past | s = Shovel
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; k = Inactive Flute | f = Active Flute | o = Any bomb acquired
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; k = Inactive Flute | f = Active Flute | o = Any bomb acquired
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; q = Quickswap locked
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; q = Quickswap locked
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BowTracking: skip 2 ; b s p f - - - - - - - - - - - - (bitfield)
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BowTracking: skip 2 ; - - - - - - - - b s p f - - - - (bitfield)
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; b = Any Bow | s = Silver Arrows Upgrade | p = Second Progressive Bow
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; b = Any Bow | s = Silver Arrows Upgrade | p = Second Progressive Bow
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; f = First progressive bow
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; f = First progressive bow
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; The front end writes two distinct progressive bow items. p
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; The front end writes two distinct progressive bow items. p
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