initial checkin
This commit is contained in:
61
flute.asm
Normal file
61
flute.asm
Normal file
@@ -0,0 +1,61 @@
|
||||
;================================================================================
|
||||
; Randomize Flute Dig Item
|
||||
;--------------------------------------------------------------------------------
|
||||
SpawnHauntedGroveItem:
|
||||
LDA $8A : CMP.b #$2A : BEQ + : RTL : + ; Skip if not the haunted grove
|
||||
LDA $1B : BEQ + : RTL : + ; Skip if indoors
|
||||
|
||||
LDA.l HauntedGroveItem
|
||||
JSL.l PrepDynamicTile
|
||||
|
||||
LDA.b #$EB
|
||||
STA $7FFE00
|
||||
JSL Sprite_SpawnDynamically
|
||||
|
||||
LDX.b #$00
|
||||
LDA $2F : CMP.b #$04 : BEQ + : INX : +
|
||||
|
||||
LDA .x_speeds, X : STA $0D50, Y
|
||||
|
||||
LDA.b #$00 : STA $0D40, Y
|
||||
LDA.b #$18 : STA $0F80, Y
|
||||
LDA.b #$FF : STA $0B58, Y
|
||||
LDA.b #$30 : STA $0F10, Y
|
||||
|
||||
LDA $22 : !ADD .x_offsets, X
|
||||
AND.b #$F0 : STA $0D10, Y
|
||||
LDA $23 : ADC.b #$00 : STA $0D30, Y
|
||||
|
||||
LDA $20 : !ADD.b #$16 : AND.b #$F0 : STA $0D00, Y
|
||||
LDA $21 : ADC.b #$00 : STA $0D20, Y
|
||||
|
||||
LDA.b #$00 : STA $0F20, Y
|
||||
TYX
|
||||
|
||||
LDX $8A ; haunted grove (208D0A)
|
||||
LDA $7EF280, X : AND.b #$40 : BNE +
|
||||
LDA.b #$1B : JSL Sound_SetSfx3PanLong
|
||||
+
|
||||
RTL
|
||||
|
||||
;DATA - Flute Spawn Information
|
||||
{
|
||||
|
||||
.x_speeds
|
||||
db $F0
|
||||
db $10
|
||||
|
||||
.x_offsets
|
||||
db $00
|
||||
db $13
|
||||
|
||||
}
|
||||
;--------------------------------------------------------------------------------
|
||||
FluteBoy:
|
||||
LDA $10 : CMP.b #$1A : BEQ +
|
||||
LDA.b #$01 : STA $0FDD
|
||||
JMP.l FluteBoy_Abort
|
||||
+
|
||||
LDA $0D80, X : CMP.b #$03 ; thing we wrote over
|
||||
JMP.l FluteBoy_Continue
|
||||
;--------------------------------------------------------------------------------
|
||||
Reference in New Issue
Block a user