Initial Prize Shuffle Implementation
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@@ -247,7 +247,7 @@ CheckForCrystalBossesDefeated:
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LDY.w #10
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.next_check
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LDA.w CrystalPendantFlags_2-2,Y
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LDA.w CrystalPendantFlags_2+2,Y
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BIT.w #$0040
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BEQ ++
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