Fixing up the hud to indicate Pendant/Crystal etc
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22
tables.asm
22
tables.asm
@@ -1511,7 +1511,8 @@ dw #9999 ; Rupee Limit
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; $7F5042 - Tile Upload Offset Override (Low)
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; $7F5043 - Tile Upload Offset Override (High)
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; $7F5044 - $7F5046 - NMI Auxiliary Function
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; $7F5047 - $7F504E - Unused
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; $7F5047 - $7F5048 - Multiworld NMI Flags
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; $7F5049 - $7F504E - Unused
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; $7F504F - $7F506F - Shop Block
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; $7F5070 - Reserved for OneMind
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; $7F5071 - Reserved for OneMind
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@@ -1893,6 +1894,25 @@ db #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00,
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; 0x186380 - 187FFF (unused)
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;--------------------------------------------------------------------------------
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org $30EFE0 ; PC 0x186FE0-0x186FEF
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CrystalPendantFlags_3:
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db $00 ; Sewers
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db $00 ; Hyrule Castle
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db $01 ; Eastern Palace
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db $02 ; Desert Palace
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db $00 ; Agahnim's Tower
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db $04 ; Swamp Palace
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db $04 ; Palace of Darkness
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db $03 ; Misery Mire
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db $04 ; Skull Woods
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db $03 ; Ice Palace
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db $02 ; Tower of Hera
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db $04 ; Thieves' Town
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db $04 ; Turtle Rock
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db $00 ; Ganons Tower
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; 00 - No Prize. 01 - Green Pendant. 02 - Other Pendant, 03 - Special Crystal, 04 - Other Crystal
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org $30EFFF ; PC 0x186FFF
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BallNChainDungeon:
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db #$02
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