Restore invisible floors when flashing is disabled
Replace Seizure_Safety with FlashingDisabled
This commit is contained in:
10
tables.asm
10
tables.asm
@@ -873,8 +873,8 @@ Restrict_Ponds:
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db #$01 ; #$00 = Original Behavior - #$01 - Restrict to Bottles (Default)
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;================================================================================
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org $30817F ; PC 0x18017F
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Seizure_Safety:
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db #$00 ; #$00 = Off (Default) - #$xx = Limit Certain Effects
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DisableFlashing:
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db #$00 ; #$00 = Flashing Enabled (Default) - #$01 = Flashing Disabled
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;================================================================================
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;---- --hb
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;h - Hookshot
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@@ -916,11 +916,7 @@ db #$00
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RainDeathRefillArrows_Mantle:
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db #$00
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;================================================================================
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org $30818E ; PC 0x18018E
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DisableFlashing:
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db $00 ; $00 = Flashing enabled (default) $01 = Flashing disabled
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;================================================================================
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; 0x18018F (unused)
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; 0x18018E - 0x18018F (unused)
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;================================================================================
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org $308190 ; PC 0x180190 - 0x180192
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TimerStyle:
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