Sprites for entrances and update supertile shapes
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@@ -2,6 +2,8 @@
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SupertileRoomShapes:
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incsrc data/supertile_shapes.asm
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warnpc $B9F400
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padbyte $FF
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pad $B9F400
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org $B9F400
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DungeonMapData:
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@@ -99,6 +101,14 @@ dw $00A4 : db $0C ; Trinexx
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dw $FFFF
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; $B9F6C0
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SupertileEntrances:
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incsrc data/entrance_tiles.asm
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warnpc $B9F700
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padbyte $FF
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pad $B9F700
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; $B9F700
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warnpc $B9FF00
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