Sprites for entrances and update supertile shapes

This commit is contained in:
2026-01-03 09:20:51 -06:00
parent 688300d21a
commit fecf9547a5
14 changed files with 284 additions and 96 deletions

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@@ -347,6 +347,7 @@ DynamicDropGFXSlots = $7E07F1 ; Assume future use of this up to $0E bytes, t
; which item gfx is currently occupying each slot
OAMBuffer = $7E0800 ; Main OAM buffer sent to OAM. $200 bytes.
OAMBuffer2 = $7E0A00 ;
OAMBufferAux = $7E0A20 ; high X-bit and size bit sent to OAM, one byte per sprite
;
TransparencyFlag = $7E0ABD ; Flags transparency effects e.g. in Thieves Town Hellway
;