fixes
turn a bunch of addresses into fast rom bunch of consistency clean ups in hooks move zsnes to failures
This commit is contained in:
10
music.asm
10
music.asm
@@ -103,7 +103,7 @@ Overworld_FinishMirrorWarp:
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LDA.w #$0000 : STA.l FadeTimer : STA.l FadeDirection
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SEP #$20
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JSL $00D7C8
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JSL $80D7C8
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LDA.b #$80 : STA.b HDMAENQ
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LDX.b #$04 ; bunny theme
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@@ -245,10 +245,10 @@ RTL
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;
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; On entry, A = $8A (overworld area being loaded)
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Overworld_MosaicDarkWorldChecks:
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CMP.b #$40 : beq .checkCrystals
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CMP.b #$42 : beq .checkCrystals
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CMP.b #$50 : beq .checkCrystals
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CMP.b #$51 : bne .doFade
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CMP.b #$40 : BEQ .checkCrystals
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CMP.b #$42 : BEQ .checkCrystals
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CMP.b #$50 : BEQ .checkCrystals
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CMP.b #$51 : BNE .doFade
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.checkCrystals
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LDA.l CrystalsField : CMP.b #$7F : BEQ .done
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