fixes
turn a bunch of addresses into fast rom bunch of consistency clean ups in hooks move zsnes to failures
This commit is contained in:
10
npcitems.asm
10
npcitems.asm
@@ -55,7 +55,7 @@ ItemCheck_TreeKid2:
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RTL
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ItemCheck_TreeKid3:
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JSL $0DD030 ; FluteAardvark_Draw - thing we wrote over
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JSL $8DD030 ; FluteAardvark_Draw - thing we wrote over
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LDA.l NpcFlags : AND.b #$08
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BNE .done
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@@ -176,7 +176,7 @@ RTL
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; Randomize Zora King
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;--------------------------------------------------------------------------------
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LoadZoraKingItemGFX:
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LDA.l $1DE1C3 ; location randomizer writes zora item to
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LDA.l $9DE1C3 ; location randomizer writes zora item to
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JML.l PrepDynamicTile
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;--------------------------------------------------------------------------------
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JumpToSplashItemTarget:
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@@ -188,17 +188,17 @@ JumpToSplashItemTarget:
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; Randomize Catfish
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;--------------------------------------------------------------------------------
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LoadCatfishItemGFX:
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LDA.l $1DE185 ; location randomizer writes catfish item to
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LDA.l $9DE185 ; location randomizer writes catfish item to
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JML PrepDynamicTile
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;--------------------------------------------------------------------------------
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DrawThrownItem:
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LDA.b OverworldIndex : CMP.b #$81 : BNE .catfish
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.zora
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LDA.b #$01 : STA.l RedrawFlag
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LDA.l $1DE1C3 ; location randomizer writes zora item to
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LDA.l $9DE1C3 ; location randomizer writes zora item to
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BRA .draw
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.catfish
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LDA.l $1DE185 ; location randomizer writes catfish item to
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LDA.l $9DE185 ; location randomizer writes catfish item to
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.draw
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JML DrawDynamicTile
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;--------------------------------------------------------------------------------
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