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fb4068a3e1
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Merge branch 'main' into overworld_kara
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2021-09-21 11:55:33 -07:00 |
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Catobat
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086230bb8c
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Fix check for wild maps
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2021-08-28 04:01:28 +02:00 |
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7aac3970d1
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Add pseudo-sword mode
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2021-07-25 01:42:21 -07:00 |
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6da1227578
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Color bombs in the HUD according to bomb level in bomb-only mode
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2021-07-17 12:11:25 -07:00 |
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a6a8cda041
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Fix junk graphics appearing during GAME OVER screen
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2021-07-10 11:32:48 -07:00 |
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e7d4f09871
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Fix junk graphic appearing during GAME OVER screen
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2021-07-10 11:27:34 -07:00 |
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02e66ba9e3
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Fix drawing C/P indicator
- no longer show icon for sewer, HC, AT, or GT
- no longer show junk in map shuffle for dungeons without the map
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2021-07-08 18:34:39 -07:00 |
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5470b41f46
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Fix drawing C/P indicator
- no longer show icon for sewer, HC, AT, or GT
- no longer show junk in map shuffle for dungeons without the map
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2021-07-08 17:31:49 -07:00 |
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spannerisms
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bdd16bc20f
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dungeon prizes
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2021-07-03 09:06:17 -04:00 |
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spannerisms
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c97475f422
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BRL -> JMP
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2020-12-27 08:04:32 -05:00 |
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Myramong
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7472adf9d3
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make hud a little faster
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2018-09-16 12:02:23 -03:00 |
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Myramong
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90ed9ed7da
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Created newhud.asm which contains most of the code related to drawing the hud. Optimized hud code as much as I could. Significantly less lag than v29.
Compasses.asm got almost completely rewritten.
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2018-09-14 15:15:22 -03:00 |
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