; *$4C114-$4C174 LONG org $89C114 Dungeon_ResetSprites: ; Bank09.asm(822) ; *$4C44E-$4C498 LONG org $89C44E Sprite_ResetAll: ; Bank09.asm(1344) ;-------------------------------------------------------------------------------- ;================================================================================ ; On Room Transition -> Move Sprite depending on the room loaded ;-------------------------------------------------------------------------------- if not(!FEATURE_FIX_BASEROM) org $828979 ; JSL Dungeon_ResetSprites ; REPLACE THAT (Sprite initialization) original jsl : $09C114 JSL boss_move org $828C16 ; JSL Dungeon_ResetSprites ; REPLACE THAT (Sprite initialization) original jsl : $09C114 JSL boss_move org $829338 ; JSL Dungeon_ResetSprites ; REPLACE THAT (Sprite initialization) original jsl : $09C114 JSL boss_move org $828256 ; JSL Dungeon_ResetSprites ; REPLACE THAT (Sprite initialization) original jsl : $09C114 JSL boss_move endif ;-------------------------------------------------------------------------------- ;-------------------------------------------------------------------------------- ;================================================================================ ; Draw kholdstare shell ;-------------------------------------------------------------------------------- org $8DD97F ; jump point Kholdstare_Draw: org $9E9518 ; sprite_kholdstare.asm (154) : JSL Kholdstare_Draw JSL new_kholdstare_code ; Write new gfx in the vram ;-------------------------------------------------------------------------------- ;================================================================================ ; Draw trinexx shell ;-------------------------------------------------------------------------------- org $1DAD67 ; sprite_trinexx.asm (62) : LDA.b #$03 : STA $0DC0, X JSL new_trinexx_code : NOP ;-------------------------------------------------------------------------------- ;================================================================================ ; Swamp Boss Room Water Fix ;-------------------------------------------------------------------------------- org $06E81A JSL swamp_boss_tile_interaction ;--------------------------------------------------------------------------------