MSUCode = $00277E ;@ pushpc ; Change track 15 (unused) to point to 13 (Death Mountain) so dark woods can be track 15 ; Bank 1 org $1A9F15 ; PC 0x0D1F15 ; SPC $D01C dw $2B00 ; Set track 15 pointer to track 13's data pullpc ;--------------------------------------------------------------------------------------------------- arch spc700 ;@ pushpc ;@ pushbase org $19FE41 ; SPC 0A73 JMP MSUCode ; Hijack unreachable SFX data for globally available code org $1A9B2E base MSUCode SpecialCommand_Mute: CMP A,#$F0 ; The thing we overwrote BNE + JMP $0A81 ; SilenceSong + CMP A,#$FA ; New mute command $FA BNE + MOV $F4,A MOV A,#$00 MOV $0A4A,A ; $0A49: MOV A,#$70 -> MOV A,#$00 MOV $0AF3,A ; $0AF2: MOV $059,#$C0 -> MOV $059,#$00 MOV $0C32,A ; $0C32: MOVW $058,YA -> NOP #2 MOV $0C33,A MOV A,#$C4 ; $0D19: MOVW $058,YA -> MOV A,$058 MOV $0D19,A MOV A,#$58 MOV $0D1A,A BRA +++ + CMP A,#$FB ; New unmute command $FB BEQ + JMP $0A9D ; NewSongInput + MOV $F4,A MOV A,#$70 MOV $0A4A,A ; $0A49: MOV A,#$70 MOV A,#$C0 MOV $0AF3,A ; $0AF2: MOV $059,#$C0 MOV A,#$DA MOV $0C32,A ; $0C32: MOVW $058,YA MOV $0D19,A ; $0D19: MOVW $058,YA MOV A,#$58 MOV $0C33,A MOV $0D1A,A +++ CALL $0A81 ; SilenceSong - MOV A,$F4 BNE - CMP A,$F4 BNE - MOV $F4,$00 RET warnpc $1A9B91 ;@ pullbase ;@ pullpc arch 65816