;(address, type, shiftRight, bits, digits, xPos, lineNumber) %AddStat($7EF458, 1, 0, 32, 4, !FIRST_SWORD_X, !FIRST_SWORD_Y) %AddStat($7EF45C, 1, 0, 32, 4, !PEGASUS_BOOTS_X, !PEGASUS_BOOTS_Y) %AddStat($7EF460, 1, 0, 32, 4, !FLUTE_X, !FLUTE_Y) %AddStat($7EF464, 1, 0, 32, 4, !MIRROR_X, !MIRROR_Y) %AddStat($7EF452, 0, 4, 04, 2, !SWORDLESS_X, !SWORDLESS_Y) %AddStat($7EF425, 0, 4, 04, 2, !FIGHTERS_SWORD_X, !FIGHTERS_SWORD_Y) %AddStat($7EF425, 0, 0, 04, 2, !MASTER_SWORD_X, !MASTER_SWORD_Y) %AddStat($7EF426, 0, 4, 04, 2, !TEMPERED_SWORD_X, !TEMPERED_SWORD_Y) %AddStat($7EF426, 0, 0, 04, 2, !GOLD_SWORD_X, !GOLD_SWORD_Y) %AddStat($7EF42A, 0, 0, 05, 2, !GT_BIG_KEY_X, !GT_BIG_KEY_Y) %AddStat($7EF420, 0, 0, 08, 3, !BONKS_X, !BONKS_Y) %AddStat($7EF42D, 0, 0, 08, 2, !SAVE_AND_QUITS_X, !SAVE_AND_QUITS_Y) %AddStat($7EF449, 0, 0, 08, 2, !DEATHS_X, !DEATHS_Y) %AddStat($7EF453, 0, 0, 08, 3, !FAERIE_REVIVALS_X, !FAERIE_REVIVALS_Y) %AddStat($7EF444, 1, 8, 32, 4, !TOTAL_MENU_TIME_X, !TOTAL_MENU_TIME_Y) %AddStat($7F5038, 1, 0, 32, 4, !TOTAL_LAG_TIME_X, !TOTAL_LAG_TIME_Y) %AddStat($7EF423, 0, 0, 08, 3, !COLLECTION_RATE_X, !COLLECTION_RATE_Y) %AddStat($7EF43E, 1, 0, 32, 4, !TOTAL_TIME_X, !TOTAL_TIME_Y)