pushpc org $9E9463 JSL CheckKholdShellCoordinates BCC Sprite_A3_KholdstareShell_link_not_close BRA Sprite_A3_KholdstareShell_link_close NOP #13 Sprite_A3_KholdstareShell_link_close = $9E9478 Sprite_A3_KholdstareShell_link_not_close = $9E9480 pullpc CheckKholdShellCoordinates: LDA.w SpritePosXHigh, X XBA LDA.w SpritePosXLow, X ; full 16 bit X coordinate of sprite REP #$21 ; carry is guaranteed clear SBC.w #$0020 CMP.b LinkPosX BCS .not_colliding ADC.w #$0040 ; carry is guaranteed clear CMP.b LinkPosX BCC .not_colliding SEP #$20 LDA.w SpritePosYHigh, X XBA LDA.w SpritePosYLow, X ; full 16 bit Y coordinate of sprite REP #$21 ; carry is guaranteed clear SBC.w #$001F ; could go to 27 and still let link squeeze in CMP.b LinkPosY BCS .not_colliding ADC.w #$0037 ; carry is guaranteed clear CMP.b LinkPosY BCC .not_colliding SEP #$20 ; collision detected SEC RTL .not_colliding SEP #$30 CLC RTL