;================================================================================ ; Randomize Catfish ;-------------------------------------------------------------------------------- LoadCatfishItemGFX: LDA.l $1DE185 ; location randomizer writes catfish item to JSL.l PrepDynamicTile RTL ;-------------------------------------------------------------------------------- DrawThrownItem: LDA $8A : CMP.b #$81 : BNE .catfish .zora LDA.l $1DE1C3 ; location randomizer writes zora item to BRA .draw .catfish LDA.l $1DE185 ; location randomizer writes catfish item to .draw JSL.l DrawDynamicTile RTL ;-------------------------------------------------------------------------------- MarkThrownItem: JSL Link_ReceiveItem ; thing we wrote over LDA $8A : CMP.b #$81 : BNE .catfish .zora JSL.l ItemSet_ZoraKing BRA .done .catfish JSL.l ItemSet_Catfish .done RTL ;--------------------------------------------------------------------------------