known issues: - in-room stairs in door shuffle draw slightly bugged sometimes - entrance sprites in non-doors are sometimes drawn on the wrong floor - in some modes, sanctuary will open HC map instead of sewers/HC2 map Reviewed-on: #1 Co-authored-by: Kara Alexandra <ardnaxelarak@gmail.com> Co-committed-by: Kara Alexandra <ardnaxelarak@gmail.com>
30 lines
331 B
NASM
30 lines
331 B
NASM
AdjustDefaultGraphics:
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JSL $80E310
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LDA.l ChallengeModes : AND.b #$03 : CMP.b #$02 : BEQ .gloom
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RTL
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.gloom
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LDA.b #$80
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STA.w $2115
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REP #$20
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LDA.w #$7500
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STA.w $2116
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LDY.b #SkullGfx_end-SkullGfx
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LDX.b #$00
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- LDA.l SkullGfx, X
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STA.w $2118
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INX #2
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DEY #2
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BNE -
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SEP #$20
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RTL
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SkullGfx:
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incbin "data/skull.bin"
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.end
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