Files
alttpr-baserom/quickswap.asm
Karkat c4452389bb let's dev feb 28 2017
fixed boss swords incrementing the wrong sword when bossed drop swords
quick swap support officially enabled and permitting in non-race modes in all generators
2018-03-01 00:27:39 -05:00

98 lines
2.2 KiB
NASM

; Thanks to Kazuto for developing the original QS code that inspired this one
QuickSwap:
; We perform all other checks only if we are pushing L or R in order to have minimal
; perf impact, since this runs every frame
LDA.b $F6 : AND #$30 : BEQ .done
XBA ; stash away the value for after the checks.
LDA.l QuickSwapFlag : BEQ .done
LDA.w $0202 : BEQ .done ; Skip everything if we don't have any items
;TODO add romtype and race rom checks here
LDA.l TournamentSeed : BEQ +
LDA.l GameType : AND.b #$02 : BNE +
BRA .done
+
PHX
XBA ; restore the stashed value
CMP.b #$30 : BNE +
; If prossing both L and R this frame, then go directly to the special swap code
LDX.w $0202 : BRA .special_swap
+
BIT #$10 : BEQ + ; Only pressed R
JSR.w RCode
LDA.b $F2 : BIT #$20 : BNE .special_swap ; Still holding L from a previous frame
BRA .store
+
; Only pressed L
JSR.w LCode
LDA.b $F2 : BIT #$10 : BNE .special_swap ; Still holding R from a previous frame
BRA .store
.special_swap
CPX.b #$02 : BEQ + ; boomerang
CPX.b #$01 : BEQ + ; bow
CPX.b #$05 : BEQ + ; powder
CPX.b #$0D : BEQ + ; flute
BRA .store
+ STX $0202 : JSL ProcessMenuButtons_y_pressed
.store
LDA.b #$20 : STA.w $012F
STX $0202
JSL HUD_RefreshIconLong
PLX
.done
LDA.b $F6 : AND.b #$40 ;what we wrote over
RTL
RCode:
LDA.w $0202 : TAX
-
CPX.b #$0F : BNE + ; incrementing into bottle
LDX.b #$00 : BRA ++
+ CPX.b #$10 : BNE + ; incrementing bottle
LDA.l $7EF34F : TAX
-- : ++
CPX.b #$04 : BEQ .noMoreBottles
INX
LDA.l $7EF35B,X : BEQ --
TXA : STA.l $7EF34F
LDX #$10
RTS
.noMoreBottles
LDX #$11
BRA .nextItem
+ CPX.b #$14 : BNE + : LDX.b #$00 ;will wrap around to 1
+ INX
.nextItem
JSL.l IsItemAvailable : BEQ -
RTS
LCode:
LDA.w $0202 : TAX
-
CPX.b #$11 : BNE + ; decrementing into bottle
LDX.b #$05 : BRA ++
+ CPX.b #$10 : BNE + ; decrementing bottle
LDA.l $7EF34F : TAX
-- : ++
CPX.b #$01 : BEQ .noMoreBottles
DEX
LDA.l $7EF35B,X : BEQ --
TXA : STA.l $7EF34F
LDX.b #$10
RTS
.noMoreBottles
LDX.b #$0F : BRA .nextItem
+ CPX.b #$01 : BNE + : LDX.b #$15 ; will wrap around to $14
+ DEX
.nextItem
JSL.l IsItemAvailable : BEQ -
RTS