# Conflicts: # LTTP_RND_GeneralBugfixes.asm # bookofmudora.asm # build.bat # catfish.asm # compasses.asm # contrib.asm # darkworldspawn.asm # entrances.asm # events.asm # floodgatesoftlock.asm # flute.asm # framehook.asm # goalitem.asm # halfmagicbat.asm # heartpieces.asm # hooks.asm # inventory.asm # invertedmaps.asm # itemtext_lower.asm # lampmantlecone.asm # mantle.asm # msu.asm # music.asm # newhud.asm # newitems.asm # pendantcrystalhud.asm # ram.asm # rngfixes.asm # roomloading.asm # shopkeeper.asm # stats.asm # stats/credits.asm # stats/creditsnew.asm # stats/statConfig.asm # tables.asm # tablets.asm # utilities.asm # zoraking.asm
144 lines
3.9 KiB
NASM
144 lines
3.9 KiB
NASM
pushpc
|
|
|
|
org $8AC02B
|
|
DrawPrizesOverride:
|
|
LDX.b #$FF
|
|
|
|
.loopStart
|
|
INX : PHX
|
|
JSR OverworldMap_CheckForPrize
|
|
BCC + : JMP .skip_draw : +
|
|
|
|
TXA : ASL A : TAX
|
|
LDA.l MapCompassFlag
|
|
AND #$01 : BNE +
|
|
LDA.l WorldMapIcon_posx_vanilla+1, X : STA.l $7EC10B
|
|
LDA.l WorldMapIcon_posx_vanilla, X : STA.l $7EC10A
|
|
LDA.l WorldMapIcon_posy_vanilla+1, X : STA.l $7EC109
|
|
LDA.l WorldMapIcon_posy_vanilla, X : STA.l $7EC108
|
|
BRA .adjustment
|
|
+ LDA.l WorldMapIcon_posx_located+1, X : STA.l $7EC10B
|
|
LDA.l WorldMapIcon_posx_located, X : STA.l $7EC10A
|
|
LDA.l WorldMapIcon_posy_located+1, X : STA.l $7EC109
|
|
LDA.l WorldMapIcon_posy_located, X : STA.l $7EC108
|
|
.adjustment
|
|
LDA.l WorldMapIcon_tile, X : CMP #$FF : BEQ .skip_draw
|
|
LDA.l WorldMapIcon_tile+1, X : BEQ .dont_adjust
|
|
CMP.b #$64 : BEQ .is_crystal
|
|
LDA.b $1A : AND.b #$10 : BNE .skip_draw
|
|
.is_crystal
|
|
JSR.w WorldMapIcon_AdjustCoordinate
|
|
.dont_adjust
|
|
JSR.w WorldMap_CalculateOAMCoordinates
|
|
BCC .skip_draw
|
|
PLX : PHX : TXA : ASL A : TAX
|
|
LDA.l WorldMapIcon_tile+1, X : BEQ .is_red_x
|
|
LDA.l MapCompassFlag : CMP.b #$01 : BEQ .is_red_x
|
|
LDA.l WorldMapIcon_tile+1, X : STA.b $0D
|
|
LDA.l WorldMapIcon_tile, X : STA.b $0C
|
|
LDA.b #$02 : BRA .continue
|
|
.is_red_x
|
|
LDA.b $1A : LSR #3 : AND.b #$03 : TAX
|
|
LDA.l WorldMap_RedXChars,X : STA.b $0D
|
|
LDA.b #$32 : STA.b $0C : LDA.b #$00
|
|
.continue
|
|
STA.b $0B
|
|
PLX : PHX
|
|
INX : JSR.w WorldMap_HandleSpriteBlink
|
|
.skip_draw
|
|
; end of loop
|
|
PLX : CPX #12 : BCS + : JMP .loopStart : +
|
|
|
|
PLA : STA.l $7EC10B
|
|
PLA : STA.l $7EC10A
|
|
PLA : STA.l $7EC109
|
|
PLA : STA.l $7EC108
|
|
RTS
|
|
|
|
|
|
; X - the index of the prize marker
|
|
OverworldMap_CheckForPrize:
|
|
PHX
|
|
LDA #$00 : STA.l MapCompassFlag
|
|
JSR OverworldMap_CheckForCompass
|
|
BCC +
|
|
LDA.l MapCompassFlag : ORA #$01 : STA.l MapCompassFlag
|
|
LDA CurrentWorld : AND #$40 : BNE ++ ; is the compass position on LW or DW?
|
|
LDA.l WorldCompassMask, X : BEQ + : JMP .fail
|
|
++ LDA.l WorldCompassMask, X : BNE + : JMP .fail
|
|
+ JSR OverworldMap_CheckForMap
|
|
BCC +
|
|
LDA.l MapCompassFlag : ORA #$02 : STA.l MapCompassFlag
|
|
+
|
|
LDA.l MapCompassFlag : BEQ .fail
|
|
CMP #$02 : BNE .checkIfObtained
|
|
LDA CurrentWorld : AND #$40 : BNE +
|
|
CPX #3 : BCS .fail : BRA .checkIfObtained
|
|
+ CPX #10 : BCS .fail
|
|
CPX #3 : BCC .fail
|
|
|
|
.checkIfObtained
|
|
LDA.l MC_DungeonIdsForPrize, X
|
|
BPL +++ : CLC : BRA .done : +++ ; non-prize flags
|
|
CMP.b #$02 : BCC .hyrule_castle
|
|
ASL : TAX
|
|
REP #$20
|
|
LDA.l DungeonsCompleted : AND.l DungeonItemMasks,X : BNE .fail
|
|
CLC : BRA .done
|
|
|
|
; see if hyrule castle has been completely cleared
|
|
.hyrule_castle
|
|
LDA.l CompassTotalsWRAM, X : SEC : SBC DungeonLocationsChecked, X : BEQ .fail
|
|
CLC : BRA .done
|
|
|
|
.fail
|
|
SEC
|
|
.done
|
|
SEP #$20
|
|
PLX
|
|
RTS
|
|
|
|
; X - which compass in question
|
|
; CLC - should not move indicator
|
|
; SEC - yep indicator can move
|
|
OverworldMap_CheckForCompass:
|
|
LDA.l CompassMode : AND #$80 : BEQ .unset ; should I check for compass logic
|
|
LDA.l CompassMode : AND #$40 : BEQ .set ; compasses/maps aren't shuffled
|
|
LDA.l CompassMode : AND #$20 : BNE +
|
|
JSR OverworldMap_CheckForMap : BCC .unset : BRA .set
|
|
+ LDA.l CompassExists, X : BEQ .set ; compass doesn't exist
|
|
PHX
|
|
LDA.l MC_SRAM_Offsets, X : TAX ; put compass offset into X
|
|
LDA CompassField, X : ORA MapOverlay, X
|
|
PLX
|
|
AND.l MC_Masks, X : BNE .set ; is the compass obtained
|
|
.unset
|
|
CLC
|
|
RTS
|
|
.set
|
|
SEC
|
|
RTS
|
|
|
|
; map - which map in question
|
|
; CLC - should not show exact prize
|
|
; SEC - yep should show exact prize
|
|
OverworldMap_CheckForMap:
|
|
LDA.l MapMode : BEQ .set ; obtaining map doesn't change anything
|
|
LDA CurrentWorld : AND #$40 : BNE + ; not really sure on this check
|
|
LDA MapField : ORA MapOverlay : AND.b #$01 : BNE .set : BRA .continue
|
|
+ LDA MapField : ORA MapOverlay : AND.b #$02 : BNE .set
|
|
.continue
|
|
PHX
|
|
LDA.l MC_SRAM_Offsets, X : TAX ; put map offset into X
|
|
LDA MapField, X : ORA MapOverlay, X
|
|
PLX
|
|
AND.l MC_Masks, X : BNE .set ; is the map obtained?
|
|
.unset
|
|
CLC
|
|
RTS
|
|
.set
|
|
SEC
|
|
RTS
|
|
|
|
pullpc
|