Files
alttpr-baserom/hardmode.asm

57 lines
1.7 KiB
NASM

;================================================================================
; Hard & Masochist Mode
;================================================================================
CalculateSpikeFloorDamage:
REP #$20 ; set 16-bit accumulator
LDA $A0 ; these are all decimal because i got them that way
CMP.w #279
SEP #$20 ; set 8-bit accumulator
BNE +
LDA.l ByrnaCaveSpikeDamage
STA $0373
RTL
+
LDA $D055, Y
STA $0373
RTL
;--------------------------------------------------------------------------------
CalculateByrnaUsage:
LDA $1B : BEQ ++
REP #$20 ; set 16-bit accumulator
LDA $A0 ; these are all decimal because i got them that way
CMP.w #95 : BEQ + ; Ice Palace Spike Room
CMP.w #172 : BEQ + ; Blind Boss Room
CMP.w #179 : BEQ + ; Room in Misery Mire
CMP.w #213 : BEQ + ; Laser Bridge
CMP.w #279 : BEQ + ; Spike Cave
SEP #$20 ; set 8-bit accumulator
BRA ++
+
SEP #$20 ; set 8-bit accumulator
PHX : TYX
LDA.l HardModeExclusionCaneOfByrnaUsage, X : STA $00
PLX
++
LDA $7EF36E ; thing we wrote over
RTL
;--------------------------------------------------------------------------------
CalculateCapeUsage:
LDA $1B : BEQ ++
REP #$20 ; set 16-bit accumulator
LDA $A0 ; these are all decimal because i got them that way
CMP.w #95 : BEQ + ; Ice Palace Spike Room
CMP.w #179 : BEQ + ; Room in Misery Mire
CMP.w #213 : BEQ + ; Laser Bridge
CMP.w #279 : BEQ + ; Spike Cave
SEP #$20 ; set 8-bit accumulator
BRA ++
+
SEP #$20 ; set 8-bit accumulator
PHX : TYX
LDA.l HardModeExclusionCapeUsage, X : STA $4C ; set cape decrement timer
PLX
++
LDA $7EF36E ; thing we wrote over
RTL
;--------------------------------------------------------------------------------