Files
alttpr-baserom/gk/fast_junk.asm
2026-01-18 11:18:56 -06:00

68 lines
1.7 KiB
NASM

;--------------------------------------------------------------------------------
SetItemRiseTimer:
LDA.w ItemReceiptMethod : CMP.b #$01 : BNE .not_from_chest
LDA.b #$38 : STA.w AncillaTimer, X
RTL
.not_from_chest
JSL ItemIsJunk
BEQ .default
.junk
LDA.l JunkItemTimer : AND.b #$3F : STA.w AncillaTimer, X
RTL
.default
TYA : STA.w AncillaTimer, X ; What we wrote over
RTL
;--------------------------------------------------------------------------------
ItemIsJunk:
PHX
LDA.l JunkItemTimer : BIT.b #$3F : BEQ .not_junk
BIT.b #$80 : BNE .check
LDA.l !MULTIWORLD_ITEM_PLAYER_ID : BNE .check
LDA.l !MULTIWORLD_RECEIVING_ITEM : BNE .check
BRA .not_junk
.check
LDA.w AncillaGet, X
TAX
LDA.l JunkTable, X
PLX
CMP.b #$00
RTL
.not_junk
PLX
LDA.b #$00
RTL
;--------------------------------------------------------------------------------
; A = item id being collected
ItemGetAlternateSFX:
PEA.w $C567 ; SNES to RTS to in bank 08
LDA.w AncillaGet, X : CMP.b #$4A : BNE +
; collecting pre-activated flute
LDA.b #$13 : JML Ancilla_SFX2_Near
+
JSL ItemIsJunk : BEQ .normal
LDA.b #$3B : JML Ancilla_SFX3_Near
.normal
LDA.b #$0F : JML Ancilla_SFX3_Near
;--------------------------------------------------------------------------------
; A = item id being collected
ItemGetOverworldAlternateSFX:
CPY.b #$4A : BNE +
; pre-activated flute
JSL Sound_SetSfxPanWithPlayerCoords : ORA.b #$13 : STA.w SFX2
RTL
+
JSL ItemIsJunk : BEQ .normal
.junk
JSL Sound_SetSfxPanWithPlayerCoords : ORA.b #$3B : STA.w SFX3
RTL
.normal
JSL Sound_SetSfxPanWithPlayerCoords : ORA.b #$0F : STA.w SFX3
RTL
;--------------------------------------------------------------------------------