Files
alttpr-baserom/gk/map_bg3.asm
2026-01-18 10:48:02 -06:00

214 lines
4.1 KiB
NASM

LoadStripes:
CPY.b #$09
BEQ .dungeon_map
.not_dungeon_map
LDA.w $80937A, Y
STA.b $00
LDA.w $809383,Y
STA.b $01
LDA.w $80938C,Y
STA.b $02
RTL
.dungeon_map
LDA.l DRMode
BNE .6x6
.5x5
LDA.b #BG3DungeonMap5x5Stripes>>0
STA.b $00
LDA.b #BG3DungeonMap5x5Stripes>>8
STA.b $01
LDA.b #BG3DungeonMap5x5Stripes>>16
STA.b $02
RTL
.6x6
LDA.b #BG3DungeonMap6x6Stripes>>0
STA.b $00
LDA.b #BG3DungeonMap6x6Stripes>>8
STA.b $01
LDA.b #BG3DungeonMap6x6Stripes>>16
STA.b $02
RTL
LoadLastHUDPalette:
; what we wrote over
JSL $9BEE52
REP #$20
LDA.l MapHUDPalette
STA.l PaletteBuffer+$3A
LDA.l MapHUDPalette+2
STA.l PaletteBuffer+$3C
LDA.l MapHUDPalette+4
STA.l PaletteBuffer+$3E
SEP #$20
RTL
BG3DungeonMap5x5Stripes:
; vanilla stuff
dw $4260, $0100, $2100
dw $4360, $0E40, $2101
dw $4B60, $0100, $6100
dw $6260, $2EC0, $2110
dw $6B60, $2EC0, $6110
dw $6263, $0100, $A100
dw $6363, $0E40, $A101
dw $6B63, $0100, $E100
dw $8460, $0B00, $2102, $2103, $2104, $2105, $2106, $2107
dw $A460, $0B00, $2112, $2113, $2114, $2115, $2116, $2117
dw $5D60, $0100, $6100
dw $7D60, $2EC0, $6110
dw $7D63, $0100, $E100
dw $0060, $7E40, $2111
dw $8063, $3E41, $2111
dw $0060, $3EC0, $2111
dw $0160, $3EC0, $2111
dw $0C60, $3EC0, $2111
dw $0D60, $3EC0, $2111
dw $1E60, $3EC0, $2111
dw $1F60, $3EC0, $2111
; left edge of map border, from vanilla
dw $4E60, $0100, $2100
dw $4F60, $1A40, $2101
dw $6E60, $2EC0, $2110
dw $6E63, $0100, $A100
dw $6F63, $1A40, $A101
; horizontal borders
dw $7260, $1240, $1D11
dw $D261, $1240, $1D11
dw $F261, $1240, $1D11
dw $5263, $1240, $1D11
; vertical borders
dw $7160, $2EC0, $1D11
dw $7C60, $2EC0, $1D11
macro TopOfSquares(start)
; silly Big Endian
db <start>>>8, <start>, $00, $13
dw $5D4C, $1D4C, $5D4C, $1D4C, $5D4C, $1D4C, $5D4C, $1D4C, $5D4C, $1D4C
endmacro
macro BottomOfSquares(start)
; silly Big Endian
db <start>>>8, <start>, $00, $13
dw $DD4C, $9D4C, $DD4C, $9D4C, $DD4C, $9D4C, $DD4C, $9D4C, $DD4C, $9D4C
endmacro
macro FullRow(start)
%TopOfSquares(<start>)
%BottomOfSquares(<start>+$20)
endmacro
; top grid
%FullRow($6092)
%FullRow($60D2)
%FullRow($6112)
%FullRow($6152)
%FullRow($6192)
%FullRow($6212)
%FullRow($6252)
%FullRow($6292)
%FullRow($62D2)
%FullRow($6312)
db $FF
BG3DungeonMap6x6Stripes:
; vanilla
dw $4260, $0100, $2100
dw $4360, $0E40, $2101
dw $4B60, $0100, $6100
dw $8460, $0B00, $2102, $2103, $2104, $2105, $2106, $2107
dw $A460, $0B00, $2112, $2113, $2114, $2115, $2116, $2117
dw $0060, $7E40, $2111
dw $8063, $3E41, $2111
dw $0060, $3EC0, $2111
dw $0160, $3EC0, $2111
dw $0C60, $3EC0, $2111
dw $0D60, $3EC0, $2111
dw $1E60, $3EC0, $2111
dw $1F60, $3EC0, $2111
; left side border
dw $6260, $1AC0, $2110
dw $6B60, $1AC0, $6110
dw $2262, $0100, $A100
dw $2362, $0E40, $A101
dw $2B62, $0100, $E100
; right side top area border
dw $4E60, $0100, $2100
dw $4F60, $1A40, $2101
dw $5D60, $0100, $6100
dw $6E60, $1AC0, $2110
dw $7D60, $1AC0, $6110
dw $2E62, $0100, $A100
dw $2F62, $1A40, $A101
dw $3D62, $0100, $E100
; right side bottom area border
dw $8E62, $0100, $2100
dw $8F62, $1A40, $2101
dw $9D62, $0100, $6100
dw $AE62, $06C0, $2110
dw $BD62, $06C0, $6110
dw $2E63, $0100, $A100
dw $2F63, $1A40, $A101
dw $3D63, $0100, $E100
; blank below left side
dw $4262, $4440, $2111
dw $6262, $4440, $2111
dw $8262, $1240, $2111
dw $A262, $1240, $2111
dw $C262, $1240, $2111
dw $E262, $1240, $2111
dw $0263, $1240, $2111
dw $2263, $1240, $2111
dw $4263, $4440, $2111
dw $6263, $4440, $2111
; map area inside top area
dw $6F60, $1A40, $1D11
dw $8F60, $1A40, $1D11
dw $AF60, $1A40, $1D11
dw $CF60, $1A40, $1D11
dw $EF60, $1A40, $1D11
dw $0F61, $1A40, $1D11
dw $2F61, $1A40, $1D11
dw $4F61, $1A40, $1D11
dw $6F61, $1A40, $1D11
dw $8F61, $1A40, $1D11
dw $AF61, $1A40, $1D11
dw $CF61, $1A40, $1D11
dw $EF61, $1A40, $1D11
dw $0F62, $1A40, $1D11
; center square
dw $3561, $0300
dw $5D4C, $1D4C
dw $5561, $0300
dw $DD4C, $9D4C
; map area inside bottom area
dw $AF62, $1A40, $1D11
dw $CF62, $1B00
dw $1D11, $5D4C, $1D4C, $1D11, $5D4C, $1D4C, $1D11, $5D4C, $1D4C, $1D11, $1D11, $5D4C, $1D4C, $1D11
dw $EF62, $1B00
dw $1D11, $DD4C, $9D4C, $1D11, $DD4C, $9D4C, $1D11, $DD4C, $9D4C, $1D11, $1D11, $DD4C, $9D4C, $1D11
dw $0F63, $1A40, $1D11
db $FF