Files
alttpr-baserom/enemizer/main.asm
aerinon 3fdf95a364 UW Sprites new home
Enemizer asm refinement
2022-09-27 14:38:28 -06:00

63 lines
1.5 KiB
NASM

; Intended to be a migration of code generated by enemizer
lorom
;================================================================================
!ADD = "CLC : ADC"
!SUB = "SEC : SBC"
!BLT = "BCC"
!BGE = "BCS"
;=Constants======================================================================
!BUSHES_FLAG = "$368100"
!BLIND_DOOR_FLAG = "$368101"
!MOLDORM_EYES_FLAG = "$368102"
!RANDOM_SPRITE_FLAG = "$368103"
!AGAHNIM_FUN_BALLS = "$368104"
!ENABLE_MIMIC_OVERRIDE = "$368105"
;!ENABLE_TERRORPIN_AI_FIX = "$368106" # moved to baserom already
!CENTER_BOSS_DROP_FLAG = "$368107"
; Enemizer reserved memory
; $7F50B0 - $7F50BF - Downstream Reserved (Enemizer)
!SHELL_DMA_FLAG = "$7F50B0"
!SOUNDFX_LOADED = "$7F50B1"
;================================================================================
incsrc hooks.asm
incsrc DMA.asm
org $B68000 ; the original org is 368000 and B6 is the same bank but fastrom
EnemizerTablesStart:
incsrc enemizer_info_table.asm
incsrc enemizerflags.asm
incsrc bushes_table.asm
; todo: room header table
EnemizerCodeStart:
incsrc bushes.asm
incsrc NMI.asm
incsrc special_action.asm
incsrc bosses_moved.asm
incsrc damage.asm
incsrc bossdrop.asm
incsrc moldorm.asm
incsrc kodongo_fixes.asm
incsrc mimic_fixes.asm
; todo: vitreous key fix for boss shuffle
incsrc overworld_sprites.asm
incsrc underworld_sprites.asm
incsrc blindboss.asm
incsrc shell_gfx.asm
warnpc $B6FFFF ;if we hit this we need to split stuff by bank
org $0684BD
Sprite_Get16BitCoords_long:
org $1EC6FA ;F46FA
SpritePrep_Eyegore: