Value defines styled without quotes, # moved to load/store/cmp site Added registers.asm (copied from spannerisms JP disassembly) Added a bunch of length annotations Deleted old or trivial commented out code Deleted: ganonfixes.asm, map.asm, seedtag.asm Replaced obsolete credits.asm with creditsnew.asm Moved scratch space at $7F5020-3F to mirrored WRAM (7E1E70-8F) Moved clock RAM to mirrored WRAM (7E1E90-9F) dialog.asm: FreeDungeonItemNotice preserves callee-preserved scratch RAM Toast buffer moved to mirrored WRAM (7E1E0E-0F) servicerequest.asm: long store to $012E converted to word length store
30 lines
877 B
NASM
30 lines
877 B
NASM
;--------------------------------------------------------------------------------
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ParadoxCaveGfxFix:
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; Always upload line unless you're moving into paradox cave (0x0FF) from above (0x0EF)
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LDA.b $1B : BEQ .uploadLine
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LDX.b $A0 : CPX.w #$00FF : BNE .uploadLine
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LDX.b $A2 : CPX.w #$00EF : BNE .uploadLine
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;Ignore uploading four specific lines of tiles to VRAM
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LDX.w $0118
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; Line 1
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CPX.w #$1800 : BEQ .skipMostOfLine
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; Line 2
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CPX.w #$1A00 : BEQ .skipMostOfLine
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; Line 3
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CPX.w #$1C00 : BEQ .uploadLine
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; Line 4
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CPX.w #$1E00 : BEQ .uploadLine
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.uploadLine
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LDA.b #$01 : STA.w MDMAEN
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.skipLine
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RTL
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.skipMostOfLine
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; Set line length to 192 bytes (the first 6 8x8 tiles in the line)
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LDX.w #$00C0 : STX.w DAS0L
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BRA .uploadLine
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;--------------------------------------------------------------------------------
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