13 lines
592 B
NASM
13 lines
592 B
NASM
;================================================================================
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; Randomize Zora King
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;--------------------------------------------------------------------------------
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LoadZoraKingItemGFX:
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LDA.l $1DE1C3 ; location randomizer writes zora item to
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JSL.l PrepDynamicTile
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RTL
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;--------------------------------------------------------------------------------
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JumpToSplashItemTarget:
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LDA $0D90, X
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CMP.b #$FF : BNE + : JML.l SplashItem_SpawnSplash : +
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CMP.b #$00 : JML.l SplashItem_SpawnOther
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;-------------------------------------------------------------------------------- |