Files
alttpr-baserom/zelda.asm
2020-12-16 21:32:30 +01:00

21 lines
807 B
NASM

;================================================================================
; Spawn Zelda (or not)
;--------------------------------------------------------------------------------
SpawnZelda:
LDA.l $7EF3CC : CMP #$08 : BEQ + ; don't spawn if dwarf is present
CMP #$07 : BEQ + ; don't spawn if frog is present
CMP #$0C : BEQ + ; don't spawn if purple chest is present
CLC : RTL
+
SEC
RTL
;--------------------------------------------------------------------------------
EndRainState:
LDA $7EF3C5 : CMP.b #$02 : !BGE + ; skip if past escape already
LDA.b #$00 : STA !INFINITE_ARROWS : STA !INFINITE_BOMBS : STA !INFINITE_MAGIC
LDA.b #$02 : STA $7EF3C5 ; end rain state
JSL MaybeSetPostAgaWorldState
+
RTL
;--------------------------------------------------------------------------------