44 lines
2.1 KiB
NASM
44 lines
2.1 KiB
NASM
;================================================================================
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; Master / Tempered / Golden Sword Swap
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;================================================================================
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;$03348E: smith sword check (to see if uprade-able)
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;================================================================================
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GetFairySword:
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CMP.b #$49 : BNE + : LDA.b #$00 : + ; convert single fighter sword to low id one
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CMP.b #$50 : BNE + : LDA.b #$01 : + ; convert safe master sword to normal one
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CMP #$04 : !BLT + : JMP.l PyramidFairy_BRANCH_IOTA : + ; for any sword, incl newer
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JSL ItemCheck_FairySword : BEQ + : JMP.l PyramidFairy_BRANCH_IOTA : + ; skip if we already flagged getting this
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JSL ItemSet_FairySword ; mark as got
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LDA FairySword : STA $0DC0, X ; whichever sword
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LDA.b #$05 : STA $0EB0, X ; something we overwrote, documentation unclear on purpose
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JMP.l PyramidFairy_BRANCH_GAMMA
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;================================================================================
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;GetSmithSword:
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; JSL ItemCheck_SmithSword : BEQ + : JMP.l Smithy_AlreadyGotSword : + ; check if we're not already done
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; ;JSL ItemSet_SmithSword - too early
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;JMP.l Smithy_DoesntHaveSword
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;================================================================================
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LoadSwordForDamage:
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LDA $7EF359 : CMP #$04 : BNE .done ; skip if not gold sword
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LDA $1B : BEQ + ; skip if outdoors
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LDA $A0 : CMP #41 : BNE + ; decimal 41 ; skip if not in the mothula room
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LDA #$03 ; pretend we're using tempered
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BRA .done
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+
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LDA #$04 ; nvm gold sword is fine
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.done
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RTL
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;================================================================================
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GetSmithSword:
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JSL ItemCheck_SmithSword : BEQ + : JMP.l Smithy_AlreadyGotSword : +
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LDA.l SmithItemMode : BNE +
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JMP.l Smithy_DoesntHaveSword ; Classic Smithy
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+
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LDA.l SmithItem : TAY
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STZ $02E9 ; Item from NPC
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PHX : JSL Link_ReceiveItem : PLX
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REP #$20 : LDA $7EF360 : !SUB.w #$000A : STA $7EF360 : SEP #$20 ; Take 10 rupees
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JSL ItemSet_SmithSword
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JMP.l Smithy_AlreadyGotSword
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;================================================================================ |