Files
alttpr-baserom/doorrando/drhooks.asm
aerinon 096157e981 Changes graphical status of standard exits when blocking exits in rain
Fixes graphical issues with sanctuary and swamp hub lobbies
Major fix for decoupled doors landing area
Fix for multiworld absorbables
2023-02-24 14:22:42 -07:00

221 lines
5.8 KiB
NASM

org $82b5c4 ; -- moving right routine 135c4
jsl WarpRight
org $82b665 ; -- moving left routine
jsl WarpLeft
org $82b713 ; -- moving down routine
jsl WarpDown
org $82b7b4 ; -- moving up routine
jsl WarpUp
org $82bd80
jsl AdjustTransition
nop
;turn off linking doors -- see .notRoomLinkDoor label in Bank02.asm
org $82b5a8 ; <- 135a8 - Bank02.asm : 8368 (LDA $7EC004 : STA $A0)
jsl CheckLinkDoorR
bcc NotLinkDoor1
org $82b5b6
NotLinkDoor1:
org $82b649 ; <- 135a8 - Bank02.asm : 8482 (LDA $7EC004 : STA $A0)
jsl CheckLinkDoorL
bcc NotLinkDoor2
org $82b657
NotLinkDoor2:
; Staircase routine
org $81c3d4 ; <- c3d4 - Bank01.asm : 9762-4 (Dungeon_DetectStaircase-> STA $A0 : LDA $063D, X)
jsl RecordStairType : nop
org $82a1e7 ;(PC: 121e7)
jsl SpiralWarp
org $8291b3 ; <- Bank02.asm : 3303 (LDA $0462 : AND.b #$04)
jsl SpiralPriorityHack : nop
org $8290f9 ; <- Bank02.asm : 3188 (LDA $0462 : AND.b #$04)
jsl SpiralPriorityHack : nop
org $829369 ; <- 11369 - Bank02.asm : 3610 (STX $0464 : STY $012E)
jsl StraightStairsAdj : nop #2
org $829383 ; <- 11384 - Bank02.asm : 3629 (.walkingDownStaircase-> ADD $20 : STA $20)
jsl StraightStairsFix : nop
org $8293aa ; <- 113aa - Bank02.asm : 3653 (ADD $20 : STA $20)
jsl StraightStairsFix : nop
org $8293d1 ; <- 113d1 - Bank02.asm : 3683 (ADD $20 : STA $20 BRANCH_IOTA)
jsl StraightStairsFix : nop
org $829396 ; <- 11396 - Bank02.asm : 3641 (LDA $01C322, X)
jsl StraightStairLayerFix
org $82c092 ; STA $0020, Y : LDX #$00
jsl DoorToInroom : nop
org $82c0f8 ; CMP $02C034, X
jsl DoorToInroomEnd
org $82941a ; <- Bank02.asm : 3748 module 7.12.11 (LDA $0464 : BNE BRANCH_$11513 : INC $B0 : RTS)
jsl StraightStairsTrapDoor : rts
org $828b54 ; <- Bank02.asm : 2200 (JSL UseImplicitRegIndexedLocalJumpTable)
jsl InroomStairsTrapDoor
org $82c146
jsl HandleSpecialDoorLanding
org $8289a0 ; JSL $0091C4
jsl QuadrantLoadOrderBeforeScroll
org $82bd9c ; JSL $0091C4
jsl QuadrantLoadOrderAfterScroll
; Graphics fix
org $82895d ; Bank 02 line 1812 (JSL Dungeon_LoadRoom : JSL Dungeon_InitStarTileChr : JSL $00D6F9 : INC $B0)
Splicer:
jsl GfxFixer
lda $b1 : beq .done
rts
nop #5
.done
org $81b618 ; Bank01.asm : 7963 Dungeon_LoadHeader (REP #$20 : INY : LDA [$0D], Y)
nop : jsl OverridePaletteHeader
org $82817e ; Bank02.asm : 414 (LDA $02811E, X)
jsl FixAnimatedTiles
org $8aef43 ; UnderworldMap_RecoverGFX
jsl FixCloseDungeonMap
org $828a06 ; Bank02.asm : 1941 Dungeon_ResetTorchBackgroundAndPlayer
JSL FixWallmasterLamp
org $80d377 ;Bank 00 line 3185
DecompDungAnimatedTiles:
org $80fda4 ;Bank 00 line 8882
Dungeon_InitStarTileCh:
org $80d6ae ;(PC: 56ae)
LoadTransAuxGfx:
org $80d739 ;
LoadTransAuxGfx_Alt:
org $80df5a ;(PC: 5f5a)
PrepTransAuxGfx:
org $8ffd65 ;(PC: 07fd65)
Dungeon_LoadCustomTileAttr:
org $81feb0
Dungeon_ApproachFixedColor:
;org $01fec1
;Dungeon_ApproachFixedColor_variable:
;org $a0f972 ; Rando version
;LoadRoomHook:
org $9bee74 ;(PC: 0dee74)
Palette_DungBgMain:
org $9bec77
Palette_SpriteAux3:
org $9becc5
Palette_SpriteAux2:
org $9bece4
Palette_SpriteAux1:
org $828046 ; <- 10046 - Bank02.asm : 217 (JSL EnableForceBlank) (Start of Module_LoadFile)
jsl OnFileLoadOverride
org $87A93F ; < 3A93F - Bank07.asm 6548 (LDA $8A : AND.b #$40 - Mirror checks)
jsl MirrorCheckOverride
org $85ef47
Sprite_HeartContainer_Override: ;sprite_heart_upgrades.asm : 96-100 (LDA $040C : CMP.b #$1A : BNE .not_in_ganons_tower)
jsl GtBossHeartCheckOverride : bcs .not_in_ganons_tower
nop : stz $0dd0, X : rts
.not_in_ganons_tower
org $87a955 ; <- Bank07.asm : around 6564 (JP is a bit different) (STZ $05FC : STZ $05FD)
jsl BlockEraseFix
nop #2
org $82A0A8
Mirror_SaveRoomData:
org $87A95B ; < bank_07.asm ; #_07A95B: JSL Mirror_SaveRoomData
jsl EGFixOnMirror
org $82b82a
jsl FixShopCode
org $9ddeea ; <- Bank1D.asm : 286 (JSL Sprite_LoadProperties)
jsl VitreousKeyReset
org $9ed024 ; f5024 sprite_guruguru_bar.asm : 27 (LDA $040C : CMP.b #$12 : INY #2
jsl GuruguruFix : bra .next
nop #3
.next
org $828fc9
nop #2 : jsl BlindAtticFix
org $828409
jsl SuctionOverworldFix
org $8ded04 ; <- rando's hooks.asm line 2192 - 6ED04 - equipment.asm : 1963 (REP #$30)
jsl DrHudDungeonItemsAdditions
;org $098638 ; rando's hooks.asm line 2192
;jsl CountChestKeys
org $86D192 ; rando's hooks.asm line 457
jsl CountAbsorbedKeys
; rando's hooks.asm line 1020
;org $05FC7E ; <- 2FC7E - sprite_dash_item.asm : 118 (LDA $7EF36F : INC A : STA $7EF36F)
;jsl CountBonkItem
org $819dbd ; <- Bank01.asm : 4465 of Object_Draw8xN (LDA $9B52, Y : STA $7E2000, X)
jsl CutoffEntranceRug : bra .nextTile : nop
.nextTile
;maybe set 02e2 to 0
org $8799de ; <- Bank07.asm : 4088 (LDA.b #$15 : STA $5D)
JSL StoreTempBunnyState
;
org $88c450 ; <- ancilla_receive_item.asm : 146-148 (STY $5D : STZ $02D8)
JSL RetrieveBunnyState : NOP
org $82d9ce ; <- Bank02.asm : Dungeon_LoadEntrance 10829 (STA $A0 : STA $048E)
JSL CheckDarkWorldSpawn : NOP
org $9edabf ; <- sprite_energy_ball.asm : 86-7 Sprite_EnergyBall (LDA.b #$10 : LDX.b #$00)
JSL StandardAgaDmg
org $89F7B2 ; 09F7B2 Module17_01 S&Q
JSL StandardSaveAndQuit
org $89a681 ; < - similar to talalong.asm : 1157 (JSL Main_ShowTextMessage)
JSL BlindsAtticHint : NOP #2
org $9cfd69
Main_ShowTextMessage:
; Conditionally disable UW music changes in Door Rando
org $828ADB ; <- Bank02.asm:2088-2095 (LDX.b #$14 : LDA $A0 ...)
JSL.l Underworld_DoorDown_Entry : CPX #$FF
BEQ + : db $80, $1C ; BRA $028B04
NOP #6 : +
org $82C3F2 ; <- Bank02.asm:10521 Unused call
Underworld_DoorDown_Call:
org $82C3F3
dw $8AD9 ; address of Bank02.asm:2085
org $81AA90
JSL BigKeyDoorCheck : NOP
org $81AAA2
RoomDraw_OneSidedShutters_South_onesided_shutter_or_big_key_door:
;Enable south facing bk graphic
org $80CE24
dw $2ac8
org $81b714 ; PC: b714
OpenableDoors:
jsl CheckIfDoorsOpen
bcs .normal
rts
.normal
; fixes an issue with edges -> normal doors (bombable, dashable, keydoor)
org $82C06A
JSL TransitionCalculateLanding_Fix : NOP #2
org $82C157
JSL AlwaysPushThroughFDoors