Multiworld stuff
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@@ -69,6 +69,9 @@ export default defineComponent({
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},
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settingsMatch(newSettings, preset) {
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for (const settingName of Object.keys(newSettings)) {
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if (settingName == "player_name") {
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continue;
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}
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if (preset[settingName] != newSettings[settingName]) {
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return false;
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}
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