diff --git a/src/components/SettingsPage.vue b/src/components/SettingsPage.vue
index 442626a..99a1e2b 100644
--- a/src/components/SettingsPage.vue
+++ b/src/components/SettingsPage.vue
@@ -224,6 +224,7 @@ export default defineComponent({
+
diff --git a/src/data/generator-settings.yaml b/src/data/generator-settings.yaml
index a9bbcbb..c1b4b84 100644
--- a/src/data/generator-settings.yaml
+++ b/src/data/generator-settings.yaml
@@ -70,6 +70,7 @@ dungeon_map:
big_keys: all
maps: all
compasses: all
+ show_loot: all
shop_shuffle: all
drop_shuffle: all
pottery: all
diff --git a/src/data/settings.yaml b/src/data/settings.yaml
index 3deeaaa..7e4fad7 100644
--- a/src/data/settings.yaml
+++ b/src/data/settings.yaml
@@ -505,6 +505,18 @@ damage_challenge:
gloom:
display: Gloom
tip: Every enemy will deal one permanent heart container of damage. The only way to regain health is to find heart containers or collect four heart pieces.
+show_loot:
+ display: Show Value of Checks
+ default: compass
+ values:
+ never:
+ display: Never
+ compass:
+ display: With Compass
+ tip: With the compass for a dungeon, icons will show on the dungeon map with the best item value on each supertile. Without the compass, compasses will show on the dungeon map.
+ always:
+ display: Always
+ tip: Icons will show on the dungeon map with the best item value on each supertile.
hints:
display: Hints
default: off