diff --git a/src/components/SettingsPage.vue b/src/components/SettingsPage.vue index ec894f7..442626a 100644 --- a/src/components/SettingsPage.vue +++ b/src/components/SettingsPage.vue @@ -220,6 +220,7 @@ export default defineComponent({ + diff --git a/src/data/generator-settings.yaml b/src/data/generator-settings.yaml index 0a84145..a9bbcbb 100644 --- a/src/data/generator-settings.yaml +++ b/src/data/generator-settings.yaml @@ -25,6 +25,7 @@ base: prize_shuffle: all boots: all flute: all + mirror: all dark_rooms: all bombs: all book: all @@ -75,6 +76,7 @@ dungeon_map: prize_shuffle: all boots: all flute: all + mirror: all dark_rooms: all bombs: all book: all diff --git a/src/data/settings.yaml b/src/data/settings.yaml index 7e91fd3..3deeaaa 100644 --- a/src/data/settings.yaml +++ b/src/data/settings.yaml @@ -372,6 +372,16 @@ flute: starting: display: Starting Activated Flute tip: The player begins the game with a pre-activated flute. +mirror: + display: Mirror + default: normal + values: + normal: + display: No Starting Mirror + scroll: + display: Mirror Scroll + starting: + display: Starting Mirror dark_rooms: display: Dark Room Logic default: require_lamp