diff --git a/src/components/SettingsPage.vue b/src/components/SettingsPage.vue
index ec894f7..442626a 100644
--- a/src/components/SettingsPage.vue
+++ b/src/components/SettingsPage.vue
@@ -220,6 +220,7 @@ export default defineComponent({
+
diff --git a/src/data/generator-settings.yaml b/src/data/generator-settings.yaml
index 0a84145..a9bbcbb 100644
--- a/src/data/generator-settings.yaml
+++ b/src/data/generator-settings.yaml
@@ -25,6 +25,7 @@ base:
prize_shuffle: all
boots: all
flute: all
+ mirror: all
dark_rooms: all
bombs: all
book: all
@@ -75,6 +76,7 @@ dungeon_map:
prize_shuffle: all
boots: all
flute: all
+ mirror: all
dark_rooms: all
bombs: all
book: all
diff --git a/src/data/settings.yaml b/src/data/settings.yaml
index 7e91fd3..3deeaaa 100644
--- a/src/data/settings.yaml
+++ b/src/data/settings.yaml
@@ -372,6 +372,16 @@ flute:
starting:
display: Starting Activated Flute
tip: The player begins the game with a pre-activated flute.
+mirror:
+ display: Mirror
+ default: normal
+ values:
+ normal:
+ display: No Starting Mirror
+ scroll:
+ display: Mirror Scroll
+ starting:
+ display: Starting Mirror
dark_rooms:
display: Dark Room Logic
default: require_lamp