Add trinity goal
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@@ -161,9 +161,9 @@ export default defineComponent({
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<b>Goal:</b>
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</template>
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<SettingPicker color="success" v-model="set.goal" name="goal" :generator="generator" :prefix="prefix" />
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<SettingPicker color="success" v-if="['ganon', 'fast_ganon'].includes(this.set.goal)"
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<SettingPicker color="success" v-if="['ganon', 'fast_ganon', 'trinity'].includes(this.set.goal)"
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v-model="set.crystals_ganon" name="crystals_ganon" :generator="generator" :prefix="prefix" />
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<SettingPicker color="success" v-if="['ganon', 'fast_ganon'].includes(this.set.goal)"
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<SettingPicker color="success" v-if="['ganon', 'fast_ganon', 'trinity', 'ganon_hunt'].includes(this.set.goal)"
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v-model="set.ganon_item" name="ganon_item" :generator="generator" :prefix="prefix" />
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<SettingPicker color="success" v-model="set.crystals_gt" name="crystals_gt" :generator="generator" :prefix="prefix" />
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</AccordionItem>
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@@ -46,6 +46,8 @@ goal:
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all_dungeons:
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display: All Dungeons
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tip: Ganon must be defeated to complete the game, but can only be defeated once the player has collected all seven crystals, all three pendants, and has defeated both forms of Agahnim.
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trinity:
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display: Trinity
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pedestal:
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display: Pedestal
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tip: Collecting all three pendants and pulling the item from the Master Sword Pedestal will complete the game.
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