Refactor settings, add apr2025 generator
This commit is contained in:
@@ -2,6 +2,8 @@
|
|||||||
import { defineComponent } from 'vue';
|
import { defineComponent } from 'vue';
|
||||||
|
|
||||||
import localforage from "localforage";
|
import localforage from "localforage";
|
||||||
|
import settingsData from "@/data/settings.yaml";
|
||||||
|
import generatorSettings from "@/data/generator-settings.yaml";
|
||||||
|
|
||||||
export default defineComponent({
|
export default defineComponent({
|
||||||
data() {
|
data() {
|
||||||
@@ -16,7 +18,24 @@ export default defineComponent({
|
|||||||
modelValue: null,
|
modelValue: null,
|
||||||
name: null,
|
name: null,
|
||||||
color: "primary",
|
color: "primary",
|
||||||
settings: {},
|
generator: null,
|
||||||
|
},
|
||||||
|
computed: {
|
||||||
|
settings() {
|
||||||
|
var generatorValue = generatorSettings[this.generator][this.name]
|
||||||
|
if (generatorValue == "all") {
|
||||||
|
return settingsData[this.name];
|
||||||
|
} else if (Array.isArray(generatorValue)) {
|
||||||
|
const { values, ...newObj } = settingsData[this.name];
|
||||||
|
newObj.values = {};
|
||||||
|
for (const value of generatorValue) {
|
||||||
|
newObj.values[value] = values[value];
|
||||||
|
}
|
||||||
|
return newObj;
|
||||||
|
} else {
|
||||||
|
return generatorValue;
|
||||||
|
}
|
||||||
|
},
|
||||||
},
|
},
|
||||||
mounted() {
|
mounted() {
|
||||||
this.selected = this.settings.default;
|
this.selected = this.settings.default;
|
||||||
@@ -33,12 +52,14 @@ export default defineComponent({
|
|||||||
<template>
|
<template>
|
||||||
<b>{{ settings.display ?? name }}:</b>
|
<b>{{ settings.display ?? name }}:</b>
|
||||||
<div class="nav nav-pills nav-fill mt-1 mb-1">
|
<div class="nav nav-pills nav-fill mt-1 mb-1">
|
||||||
<template v-for="value of Object.keys(settings.values)">
|
<template v-for="value of settings.order ?? Object.keys(settings.values)">
|
||||||
|
<template v-if="settings.values[value]">
|
||||||
<input type="radio" class="btn-check" :name="name" :id="`${name}_${value}`"
|
<input type="radio" class="btn-check" :name="name" :id="`${name}_${value}`"
|
||||||
autocomplete="off" :value="value" v-model="selected" @change="change" />
|
autocomplete="off" :value="value" v-model="selected" @change="change" />
|
||||||
<label :class="`btn btn-outline-${color} nav-item m-1`" :for="`${name}_${value}`">
|
<label :class="`btn btn-outline-${color} nav-item m-1`" :for="`${name}_${value}`">
|
||||||
{{ settings.values[value].display }}
|
{{ settings.values[value].display }}
|
||||||
</label>
|
</label>
|
||||||
</template>
|
</template>
|
||||||
|
</template>
|
||||||
</div>
|
</div>
|
||||||
</template>
|
</template>
|
||||||
|
|||||||
34
src/data/generator-settings.yaml
Normal file
34
src/data/generator-settings.yaml
Normal file
@@ -0,0 +1,34 @@
|
|||||||
|
base:
|
||||||
|
mode: all
|
||||||
|
weapons: all
|
||||||
|
goal: all
|
||||||
|
crystals_ganon: all
|
||||||
|
crystals_gt: all
|
||||||
|
entrance_shuffle: all
|
||||||
|
skull_woods: all
|
||||||
|
linked_drops: all
|
||||||
|
boss_shuffle: all
|
||||||
|
enemy_shuffle: all
|
||||||
|
small_keys: all
|
||||||
|
big_keys: all
|
||||||
|
maps: all
|
||||||
|
compasses: all
|
||||||
|
shop_shuffle: all
|
||||||
|
drop_shuffle: all
|
||||||
|
pottery: all
|
||||||
|
prize_shuffle: all
|
||||||
|
boots: all
|
||||||
|
apr2025:
|
||||||
|
mode: ['open', 'standard']
|
||||||
|
weapons: all
|
||||||
|
crystals_ganon: all
|
||||||
|
entrance_shuffle: ['vanilla', 'crossed']
|
||||||
|
dungeon_item_shuffle:
|
||||||
|
display: Dungeon Item Shuffle
|
||||||
|
default: dungeon
|
||||||
|
values:
|
||||||
|
dungeon:
|
||||||
|
display: In Dungeon
|
||||||
|
wild:
|
||||||
|
display: Wild
|
||||||
|
boots: ['normal', 'pseudoboots']
|
||||||
@@ -1,12 +1,11 @@
|
|||||||
base:
|
race:
|
||||||
race:
|
|
||||||
default: normal
|
default: normal
|
||||||
values:
|
values:
|
||||||
normal:
|
normal:
|
||||||
display: Normal
|
display: Normal
|
||||||
race:
|
race:
|
||||||
display: Race
|
display: Race
|
||||||
mode:
|
mode:
|
||||||
display: Mode
|
display: Mode
|
||||||
default: open
|
default: open
|
||||||
values:
|
values:
|
||||||
@@ -16,7 +15,7 @@ base:
|
|||||||
display: Standard
|
display: Standard
|
||||||
inverted:
|
inverted:
|
||||||
display: Inverted
|
display: Inverted
|
||||||
weapons:
|
weapons:
|
||||||
display: Weapons
|
display: Weapons
|
||||||
default: random
|
default: random
|
||||||
values:
|
values:
|
||||||
@@ -28,7 +27,7 @@ base:
|
|||||||
display: Vanilla
|
display: Vanilla
|
||||||
swordless:
|
swordless:
|
||||||
display: Swordless
|
display: Swordless
|
||||||
goal:
|
goal:
|
||||||
display: Goal
|
display: Goal
|
||||||
default: ganon
|
default: ganon
|
||||||
values:
|
values:
|
||||||
@@ -46,9 +45,10 @@ base:
|
|||||||
display: Ganon Hunt
|
display: Ganon Hunt
|
||||||
completionist:
|
completionist:
|
||||||
display: Completionist
|
display: Completionist
|
||||||
crystals_ganon:
|
crystals_ganon:
|
||||||
display: Crystals for Ganon
|
display: Crystals for Ganon
|
||||||
default: "7"
|
default: "7"
|
||||||
|
order: [7, 6, 5, 4, 3, 2, 1, 0, "random"]
|
||||||
values:
|
values:
|
||||||
7:
|
7:
|
||||||
display: 7
|
display: 7
|
||||||
@@ -68,9 +68,10 @@ base:
|
|||||||
display: 0
|
display: 0
|
||||||
random:
|
random:
|
||||||
display: Random
|
display: Random
|
||||||
crystals_gt:
|
crystals_gt:
|
||||||
display: Crystals for GT
|
display: Crystals for GT
|
||||||
default: "7"
|
default: "7"
|
||||||
|
order: [7, 6, 5, 4, 3, 2, 1, 0, "random"]
|
||||||
values:
|
values:
|
||||||
7:
|
7:
|
||||||
display: 7
|
display: 7
|
||||||
@@ -90,7 +91,7 @@ base:
|
|||||||
display: 0
|
display: 0
|
||||||
random:
|
random:
|
||||||
display: Random
|
display: Random
|
||||||
entrance_shuffle:
|
entrance_shuffle:
|
||||||
display: Entrance Shuffle
|
display: Entrance Shuffle
|
||||||
default: vanilla
|
default: vanilla
|
||||||
values:
|
values:
|
||||||
@@ -104,7 +105,7 @@ base:
|
|||||||
display: Swapped
|
display: Swapped
|
||||||
decoupled:
|
decoupled:
|
||||||
display: Decoupled
|
display: Decoupled
|
||||||
skull_woods:
|
skull_woods:
|
||||||
display: Skull Woods Entrances
|
display: Skull Woods Entrances
|
||||||
default: original
|
default: original
|
||||||
values:
|
values:
|
||||||
@@ -116,7 +117,7 @@ base:
|
|||||||
display: Loose
|
display: Loose
|
||||||
follow_linked:
|
follow_linked:
|
||||||
display: Follow Linked
|
display: Follow Linked
|
||||||
linked_drops:
|
linked_drops:
|
||||||
display: Linked Drops
|
display: Linked Drops
|
||||||
default: unset
|
default: unset
|
||||||
values:
|
values:
|
||||||
@@ -126,7 +127,7 @@ base:
|
|||||||
display: Linked
|
display: Linked
|
||||||
independent:
|
independent:
|
||||||
display: Independent
|
display: Independent
|
||||||
boss_shuffle:
|
boss_shuffle:
|
||||||
display: Boss Shuffle
|
display: Boss Shuffle
|
||||||
default: vanilla
|
default: vanilla
|
||||||
values:
|
values:
|
||||||
@@ -140,7 +141,7 @@ base:
|
|||||||
display: Random
|
display: Random
|
||||||
prize_unique:
|
prize_unique:
|
||||||
display: Prize Unique
|
display: Prize Unique
|
||||||
enemy_shuffle:
|
enemy_shuffle:
|
||||||
display: Enemy Shuffle
|
display: Enemy Shuffle
|
||||||
default: vanilla
|
default: vanilla
|
||||||
values:
|
values:
|
||||||
@@ -148,7 +149,7 @@ base:
|
|||||||
display: None
|
display: None
|
||||||
shuffled:
|
shuffled:
|
||||||
display: Shuffled
|
display: Shuffled
|
||||||
small_keys:
|
small_keys:
|
||||||
display: Small Key Shuffle
|
display: Small Key Shuffle
|
||||||
default: dungeon
|
default: dungeon
|
||||||
values:
|
values:
|
||||||
@@ -160,7 +161,7 @@ base:
|
|||||||
display: Nearby
|
display: Nearby
|
||||||
universal:
|
universal:
|
||||||
display: Universal
|
display: Universal
|
||||||
big_keys:
|
big_keys:
|
||||||
display: Big Key Shuffle
|
display: Big Key Shuffle
|
||||||
default: dungeon
|
default: dungeon
|
||||||
values:
|
values:
|
||||||
@@ -170,7 +171,7 @@ base:
|
|||||||
display: Wild
|
display: Wild
|
||||||
nearby:
|
nearby:
|
||||||
display: Nearby
|
display: Nearby
|
||||||
maps:
|
maps:
|
||||||
display: Map Shuffle
|
display: Map Shuffle
|
||||||
default: dungeon
|
default: dungeon
|
||||||
values:
|
values:
|
||||||
@@ -180,7 +181,7 @@ base:
|
|||||||
display: Wild
|
display: Wild
|
||||||
nearby:
|
nearby:
|
||||||
display: Nearby
|
display: Nearby
|
||||||
compasses:
|
compasses:
|
||||||
display: Compass Shuffle
|
display: Compass Shuffle
|
||||||
default: dungeon
|
default: dungeon
|
||||||
values:
|
values:
|
||||||
@@ -190,7 +191,7 @@ base:
|
|||||||
display: Wild
|
display: Wild
|
||||||
nearby:
|
nearby:
|
||||||
display: Nearby
|
display: Nearby
|
||||||
shop_shuffle:
|
shop_shuffle:
|
||||||
display: Shop Shuffle
|
display: Shop Shuffle
|
||||||
default: vanilla
|
default: vanilla
|
||||||
values:
|
values:
|
||||||
@@ -198,7 +199,7 @@ base:
|
|||||||
display: None
|
display: None
|
||||||
shuffled:
|
shuffled:
|
||||||
display: Shuffled
|
display: Shuffled
|
||||||
drop_shuffle:
|
drop_shuffle:
|
||||||
display: Drop Shuffle
|
display: Drop Shuffle
|
||||||
default: vanilla
|
default: vanilla
|
||||||
values:
|
values:
|
||||||
@@ -208,7 +209,7 @@ base:
|
|||||||
display: Key Drops
|
display: Key Drops
|
||||||
underworld:
|
underworld:
|
||||||
display: All Underworld Enemies
|
display: All Underworld Enemies
|
||||||
pottery:
|
pottery:
|
||||||
display: Pottery Shuffle
|
display: Pottery Shuffle
|
||||||
default: vanilla
|
default: vanilla
|
||||||
values:
|
values:
|
||||||
@@ -230,7 +231,7 @@ base:
|
|||||||
display: Dungeon
|
display: Dungeon
|
||||||
lottery:
|
lottery:
|
||||||
display: Lottery
|
display: Lottery
|
||||||
prize_shuffle:
|
prize_shuffle:
|
||||||
display: Prize Shuffle
|
display: Prize Shuffle
|
||||||
default: vanilla
|
default: vanilla
|
||||||
values:
|
values:
|
||||||
@@ -242,7 +243,7 @@ base:
|
|||||||
display: Nearby
|
display: Nearby
|
||||||
wild:
|
wild:
|
||||||
display: Wild
|
display: Wild
|
||||||
boots:
|
boots:
|
||||||
display: Boots
|
display: Boots
|
||||||
default: normal
|
default: normal
|
||||||
values:
|
values:
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
import { createRouter, createWebHistory } from "vue-router";
|
import { createRouter, createWebHistory } from "vue-router";
|
||||||
import SeedView from "@/views/SeedView.vue";
|
import SeedView from "@/views/SeedView.vue";
|
||||||
import GenerateView from "@/views/GenerateView.vue";
|
import GenerateView from "@/views/GenerateView.vue";
|
||||||
|
import GenerateApr2025View from "@/views/GenerateApr2025View.vue";
|
||||||
|
|
||||||
const router = createRouter({
|
const router = createRouter({
|
||||||
history: createWebHistory(import.meta.env.BASE_URL),
|
history: createWebHistory(import.meta.env.BASE_URL),
|
||||||
@@ -11,6 +12,10 @@ const router = createRouter({
|
|||||||
component: GenerateView,
|
component: GenerateView,
|
||||||
alias: '/',
|
alias: '/',
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
path: '/generate/apr2025',
|
||||||
|
component: GenerateApr2025View,
|
||||||
|
},
|
||||||
{
|
{
|
||||||
path: '/seed/:id',
|
path: '/seed/:id',
|
||||||
name: 'seed',
|
name: 'seed',
|
||||||
|
|||||||
79
src/views/GenerateApr2025View.vue
Normal file
79
src/views/GenerateApr2025View.vue
Normal file
@@ -0,0 +1,79 @@
|
|||||||
|
<script>
|
||||||
|
import { defineComponent } from "vue";
|
||||||
|
|
||||||
|
import axios from "axios";
|
||||||
|
|
||||||
|
import SettingPicker from "@/components/SettingPicker.vue";
|
||||||
|
|
||||||
|
export default defineComponent({
|
||||||
|
components: {
|
||||||
|
SettingPicker,
|
||||||
|
},
|
||||||
|
data() {
|
||||||
|
return {
|
||||||
|
set: {},
|
||||||
|
};
|
||||||
|
},
|
||||||
|
mounted() {
|
||||||
|
document.title = "ALttPRandomizer";
|
||||||
|
},
|
||||||
|
methods: {
|
||||||
|
async generate(race) {
|
||||||
|
const settings = {
|
||||||
|
randomizer: "apr2025",
|
||||||
|
crystals_gt: "random",
|
||||||
|
race: race ? "race" : "normal"
|
||||||
|
};
|
||||||
|
for (const setting of Object.keys(this.set)) {
|
||||||
|
settings[setting] = this.set[setting];
|
||||||
|
}
|
||||||
|
await axios.post("/generate", settings)
|
||||||
|
.then(response => {
|
||||||
|
const id = response.data;
|
||||||
|
this.$router.push(`/seed/${id}`);
|
||||||
|
})
|
||||||
|
.catch(error => {
|
||||||
|
console.log(error);
|
||||||
|
});
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
</script>
|
||||||
|
|
||||||
|
<template>
|
||||||
|
<div class="card content-div m-3">
|
||||||
|
<div class="card-header">
|
||||||
|
Generate Seed
|
||||||
|
</div>
|
||||||
|
<ul class="list-group list-group-flush">
|
||||||
|
<li class="list-group-item">
|
||||||
|
<SettingPicker color="primary" v-model="set.mode" name="mode" generator="apr2025" />
|
||||||
|
<SettingPicker color="primary" v-model="set.weapons" name="weapons" generator="apr2025" />
|
||||||
|
</li>
|
||||||
|
<li class="list-group-item">
|
||||||
|
<SettingPicker color="success" v-model="set.crystals_ganon" name="crystals_ganon" generator="apr2025" />
|
||||||
|
</li>
|
||||||
|
<li class="list-group-item">
|
||||||
|
<SettingPicker color="warning" v-model="set.entrance_shuffle" name="entrance_shuffle" generator="apr2025" />
|
||||||
|
</li>
|
||||||
|
<li class="list-group-item">
|
||||||
|
<SettingPicker color="danger" v-model="set.small_keys" name="dungeon_item_shuffle" generator="apr2025" />
|
||||||
|
</li>
|
||||||
|
<li class="list-group-item">
|
||||||
|
<SettingPicker color="primary" v-model="set.boots" name="boots" generator="apr2025" />
|
||||||
|
</li>
|
||||||
|
</ul>
|
||||||
|
<div class="card-footer">
|
||||||
|
<div class="nav nav-pills nav-fill" role="group">
|
||||||
|
<button type="button" class="m-1 nav-item btn btn-outline-danger"
|
||||||
|
@click="generate(true);">
|
||||||
|
Generate Race ROM
|
||||||
|
</button>
|
||||||
|
<button type="button" class="m-1 nav-item btn btn-outline-primary"
|
||||||
|
@click="generate(false);">
|
||||||
|
Generate ROM
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</template>
|
||||||
@@ -3,7 +3,6 @@ import { defineComponent } from "vue";
|
|||||||
|
|
||||||
import axios from "axios";
|
import axios from "axios";
|
||||||
|
|
||||||
import settingsData from "@/data/settings.yaml";
|
|
||||||
import SettingPicker from "@/components/SettingPicker.vue";
|
import SettingPicker from "@/components/SettingPicker.vue";
|
||||||
|
|
||||||
export default defineComponent({
|
export default defineComponent({
|
||||||
@@ -18,14 +17,12 @@ export default defineComponent({
|
|||||||
mounted() {
|
mounted() {
|
||||||
document.title = "ALttPRandomizer";
|
document.title = "ALttPRandomizer";
|
||||||
},
|
},
|
||||||
computed: {
|
|
||||||
settings() {
|
|
||||||
return settingsData.base;
|
|
||||||
},
|
|
||||||
},
|
|
||||||
methods: {
|
methods: {
|
||||||
async generate(race) {
|
async generate(race) {
|
||||||
const settings = { race: race ? "race" : "normal" };
|
const settings = {
|
||||||
|
randomizer: "base",
|
||||||
|
race: race ? "race" : "normal"
|
||||||
|
};
|
||||||
for (const setting of Object.keys(this.set)) {
|
for (const setting of Object.keys(this.set)) {
|
||||||
settings[setting] = this.set[setting];
|
settings[setting] = this.set[setting];
|
||||||
}
|
}
|
||||||
@@ -49,40 +46,40 @@ export default defineComponent({
|
|||||||
</div>
|
</div>
|
||||||
<ul class="list-group list-group-flush">
|
<ul class="list-group list-group-flush">
|
||||||
<li class="list-group-item">
|
<li class="list-group-item">
|
||||||
<SettingPicker color="primary" v-model="set.mode" name="mode" :settings="settings.mode" />
|
<SettingPicker color="primary" v-model="set.mode" name="mode" generator="base" />
|
||||||
<SettingPicker color="primary" v-model="set.weapons" name="weapons" :settings="settings.weapons" />
|
<SettingPicker color="primary" v-model="set.weapons" name="weapons" generator="base" />
|
||||||
</li>
|
</li>
|
||||||
<li class="list-group-item">
|
<li class="list-group-item">
|
||||||
<SettingPicker color="success" v-model="set.goal" name="goal" :settings="settings.goal" />
|
<SettingPicker color="success" v-model="set.goal" name="goal" generator="base" />
|
||||||
<SettingPicker color="success" v-if="['ganon', 'fast_ganon'].includes(this.set.goal)"
|
<SettingPicker color="success" v-if="['ganon', 'fast_ganon'].includes(this.set.goal)"
|
||||||
v-model="set.crystals_ganon" name="crystals_ganon" :settings="settings.crystals_ganon" />
|
v-model="set.crystals_ganon" name="crystals_ganon" generator="base" />
|
||||||
<SettingPicker color="success" v-model="set.crystals_gt" name="crystals_gt" :settings="settings.crystals_gt" />
|
<SettingPicker color="success" v-model="set.crystals_gt" name="crystals_gt" generator="base" />
|
||||||
</li>
|
</li>
|
||||||
<li class="list-group-item">
|
<li class="list-group-item">
|
||||||
<SettingPicker color="warning" v-model="set.entrance_shuffle" name="entrance_shuffle" :settings="settings.entrance_shuffle" />
|
<SettingPicker color="warning" v-model="set.entrance_shuffle" name="entrance_shuffle" generator="base" />
|
||||||
<SettingPicker color="warning" v-if="this.set.entrance_shuffle != 'vanilla'"
|
<SettingPicker color="warning" v-if="this.set.entrance_shuffle != 'vanilla'"
|
||||||
v-model="set.skull_woods" name="skull_woods" :settings="settings.skull_woods" />
|
v-model="set.skull_woods" name="skull_woods" generator="base" />
|
||||||
<SettingPicker color="warning" v-if="this.set.entrance_shuffle != 'vanilla'"
|
<SettingPicker color="warning" v-if="this.set.entrance_shuffle != 'vanilla'"
|
||||||
v-model="set.linked_drops" name="linked_drops" :settings="settings.linked_drops" />
|
v-model="set.linked_drops" name="linked_drops" generator="base" />
|
||||||
</li>
|
</li>
|
||||||
<li class="list-group-item">
|
<li class="list-group-item">
|
||||||
<SettingPicker color="danger" v-model="set.boss_shuffle" name="boss_shuffle" :settings="settings.boss_shuffle" />
|
<SettingPicker color="danger" v-model="set.boss_shuffle" name="boss_shuffle" generator="base" />
|
||||||
<SettingPicker color="danger" v-model="set.enemy_shuffle" name="enemy_shuffle" :settings="settings.enemy_shuffle" />
|
<SettingPicker color="danger" v-model="set.enemy_shuffle" name="enemy_shuffle" generator="base" />
|
||||||
</li>
|
</li>
|
||||||
<li class="list-group-item">
|
<li class="list-group-item">
|
||||||
<SettingPicker color="primary" v-model="set.small_keys" name="small_keys" :settings="settings.small_keys" />
|
<SettingPicker color="primary" v-model="set.small_keys" name="small_keys" generator="base" />
|
||||||
<SettingPicker color="primary" v-model="set.big_keys" name="big_keys" :settings="settings.big_keys" />
|
<SettingPicker color="primary" v-model="set.big_keys" name="big_keys" generator="base" />
|
||||||
<SettingPicker color="primary" v-model="set.maps" name="maps" :settings="settings.maps" />
|
<SettingPicker color="primary" v-model="set.maps" name="maps" generator="base" />
|
||||||
<SettingPicker color="primary" v-model="set.compasses" name="compasses" :settings="settings.compasses" />
|
<SettingPicker color="primary" v-model="set.compasses" name="compasses" generator="base" />
|
||||||
</li>
|
</li>
|
||||||
<li class="list-group-item">
|
<li class="list-group-item">
|
||||||
<SettingPicker color="success" v-model="set.shop_shuffle" name="shop_shuffle" :settings="settings.shop_shuffle" />
|
<SettingPicker color="success" v-model="set.shop_shuffle" name="shop_shuffle" generator="base" />
|
||||||
<SettingPicker color="success" v-model="set.drop_shuffle" name="drop_shuffle" :settings="settings.drop_shuffle" />
|
<SettingPicker color="success" v-model="set.drop_shuffle" name="drop_shuffle" generator="base" />
|
||||||
<SettingPicker color="success" v-model="set.pottery" name="pottery" :settings="settings.pottery" />
|
<SettingPicker color="success" v-model="set.pottery" name="pottery" generator="base" />
|
||||||
<SettingPicker color="success" v-model="set.prize_shuffle" name="prize_shuffle" :settings="settings.prize_shuffle" />
|
<SettingPicker color="success" v-model="set.prize_shuffle" name="prize_shuffle" generator="base" />
|
||||||
</li>
|
</li>
|
||||||
<li class="list-group-item">
|
<li class="list-group-item">
|
||||||
<SettingPicker color="warning" v-model="set.boots" name="boots" :settings="settings.boots" />
|
<SettingPicker color="warning" v-model="set.boots" name="boots" generator="base" />
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
<div class="card-footer">
|
<div class="card-footer">
|
||||||
|
|||||||
Reference in New Issue
Block a user