race: default: normal values: normal: display: Normal race: display: Race mode: display: Mode default: open values: open: display: Open standard: display: Standard inverted: display: Inverted weapons: display: Weapons default: random values: random: display: Random assured: display: Assured vanilla: display: Vanilla swordless: display: Swordless assured_master: display: Assured Master goal: display: Goal default: ganon values: ganon: display: Ganon fast_ganon: display: Fast Ganon all_dungeons: display: All Dungeons pedestal: display: Pedestal triforce_hunt: display: Triforce Hunt ganon_hunt: display: Ganon Hunt completionist: display: Completionist sanctuary: display: Sanctuary crystals_ganon: display: Crystals for Ganon default: "7" order: [7, 6, 5, 4, 3, 2, 1, 0, "random"] values: "7": display: 7 "6": display: 6 "5": display: 5 "4": display: 4 "3": display: 3 "2": display: 2 "1": display: 1 "0": display: 0 random: display: Random crystals_gt: display: Crystals for GT default: "7" order: [7, 6, 5, 4, 3, 2, 1, 0, "random"] values: 7: display: 7 6: display: 6 5: display: 5 4: display: 4 3: display: 3 2: display: 2 1: display: 1 0: display: 0 random: display: Random entrance_shuffle: display: Entrance Shuffle default: vanilla values: vanilla: display: None full: display: Full crossed: display: Crossed swapped: display: Swapped decoupled: display: Decoupled skull_woods: display: Skull Woods Entrances default: original values: original: display: Shuffled in SW restricted: display: Vanilla Drops loose: display: Vanilla Drops, Loose Entrances follow_linked: display: Chaos linked_drops: display: Linked Drops default: unset values: unset: display: Unset linked: display: Linked independent: display: Independent boss_shuffle: display: Boss Shuffle default: vanilla values: vanilla: display: None simple: display: Simple full: display: Full random: display: Random prize_unique: display: Prize Unique enemy_shuffle: display: Enemy Shuffle default: vanilla values: vanilla: display: None shuffled: display: Shuffled mimics: display: All Mimics small_keys: display: Small Key Shuffle default: dungeon values: dungeon: display: In Dungeon wild: display: Wild nearby: display: Nearby universal: display: Universal big_keys: display: Big Key Shuffle default: dungeon values: dungeon: display: In Dungeon wild: display: Wild nearby: display: Nearby maps: display: Map Shuffle default: dungeon values: dungeon: display: In Dungeon wild: display: Wild nearby: display: Nearby compasses: display: Compass Shuffle default: dungeon values: dungeon: display: In Dungeon wild: display: Wild nearby: display: Nearby shop_shuffle: display: Shop Shuffle default: vanilla values: vanilla: display: None shuffled: display: Shuffled drop_shuffle: display: Drop Shuffle default: vanilla values: vanilla: display: None keys: display: Key Drops underworld: display: All Underworld Enemies pottery: display: Pottery Shuffle default: vanilla values: vanilla: display: None keys: display: Keys cave: display: Caves cave_keys: display: Caves & Keys reduced: display: Reduced clustered: display: Clustered non_empty: display: Non-Empty dungeon: display: Dungeon lottery: display: Lottery prize_shuffle: display: Prize Shuffle default: vanilla values: vanilla: display: On Boss dungeon: display: In Dungeon nearby: display: Nearby wild: display: Wild boots: display: Boots default: normal values: normal: display: No Starting Boots pseudoboots: display: Pseudoboots starting: display: Starting Boots flute: display: Flute default: normal values: normal: display: Flute Needs Activation preactivated: display: Preactivated starting: display: Starting Activated Flute dark_rooms: display: Dark Room Logic default: require_lamp values: require_lamp: display: Lamp Required always_light_cone: display: Free Light Cone no_dark_rooms: display: All Rooms Lit always_in_logic: display: Always in Logic starting_lamp: display: Starting Lamp bombs: display: Bombs default: normal values: normal: display: No Bomb Bag Required bomb_bag_required: display: Bomb Bag Required book: display: Book default: normal values: normal: display: No Special Functionality crystal_switches: display: Can Flip Crystal Switches door_shuffle: display: Door Shuffle default: vanilla values: vanilla: display: None basic: display: Basic partitioned: display: Partitioned crossed: display: Crossed door_lobbies: display: Dungeon Lobbies default: vanilla values: vanilla: display: Vanilla shuffled: display: Shuffled door_type_mode: display: Shuffled Door Types default: original values: original: display: Key and Bomb Doors big: display: Key, Big Key, and Bomb Doors all: display: All Door Types chaos: display: Chaos trap_door_mode: display: Trap Door Removal default: optional values: vanilla: display: None optional: display: Some boss: display: Boss remove_all: display: All hints: display: Hints default: off values: off: display: Off on: display: On