meta:
  algorithm: balanced
  players: 1
  race: true
  user_notes: ''
placements:
  1:
    Desert Palace - Boss: Triforce Piece
    Eastern Palace - Boss: Triforce Piece
    Ice Palace - Boss: Triforce Piece
    Misery Mire - Boss: Triforce Piece
    Palace of Darkness - Boss: Triforce Piece
    Skull Woods - Boss: Triforce Piece
    Swamp Palace - Boss: Triforce Piece
    Thieves' Town - Boss: Triforce Piece
    Tower of Hera - Boss: Triforce Piece
    Turtle Rock - Boss: Triforce Piece
settings:
  1:
    accessibility: locations
    aga_randomness: true
    any_enemy_logic: allow_all
    beemizer: 0
    bigkeyshuffle: true
    bombbag: false
    boss_shuffle: none
    bow_mode: progressive
    collection_rate: true
    compassshuffle: true
    crystals_ganon: '7'
    crystals_gt: random
    decoupledoors: false
    difficulty: normal
    door_self_loops: false
    door_shuffle: crossed
    door_type_mode: big
    dropshuffle: keys
    dungeon_counters: 'on'
    enemy_damage: default
    enemy_health: default
    enemy_shuffle: none
    experimental: true
    flute_mode: normal
    goal: ganonhunt
    hints: true
    intensity: 3
    item_functionality: normal
    key_logic_algorithm: partial
    keyshuffle: wild
    logic: noglitches
    mapshuffle: true
    mixed_travel: prevent
    mode: open
    openpyramid: auto
    overworld_map: default
    pottery: keys
    pseudoboots: true
    shopsanity: true
    shuffle: crossed
    shufflelinks: true
    shufflepots: false
    shuffletavern: true
    standardize_palettes: standardize
    swords: random
    take_any: none
    trap_door_mode: boss
    triforce_goal: 8
    triforce_pool: 10
start_inventory:
  1: []
