# New Features

* Spoiler lists bosses (multiworld compatible)

### Experimental features

* Open "Edge" transitions can now be linked with normal doors
* "Straight" staircases (the ones similar to normal doors) can be linked with both normal doors and edges      

# Bug Fixes

* Crossed Dungeon generation improvements
* Fix for Animated Tiles in crossed dungeon
* Stonewall hardlock no longer reachable from certain drops (Sewer Drop, some Skull Woods drops) that were previously possible
* No logic uses less key door logic
* Spoiler log encoding
* Enemizer settings made consistent with website
* Swamp flooded ladders in the basement now requires Flippers

##### In Progress

* TT Attic Hint tile should have a crystal switch accessible now 
* Different key logic rules in development 