Generation tweaks and fixes

- Flooding the keys in swamp
- Logical dead ends
- The pinball exception
This commit is contained in:
aerinon
2019-10-21 22:32:49 -06:00
parent c090bd7003
commit 01a4d4b872
3 changed files with 99 additions and 125 deletions

View File

@@ -172,7 +172,7 @@ item_table = {'Bow': (True, False, None, 0x0B, 'You have\nchosen the\narcher cla
'Return Smith': (True, False, 'Event', None, None, None, None, None, None, None, None),
'Pick Up Purple Chest': (True, False, 'Event', None, None, None, None, None, None, None, None),
'Open Floodgate': (True, False, 'Event', None, None, None, None, None, None, None, None),
'Trench 1 Filled': (False, False, 'Event', None, None, None, None, None, None, None, None),
'Trench 2 Filled': (False, False, 'Event', None, None, None, None, None, None, None, None),
'Drained Swamp': (False, False, 'Event', None, None, None, None, None, None, None, None),
'Trench 1 Filled': (True, False, 'Event', None, None, None, None, None, None, None, None),
'Trench 2 Filled': (True, False, 'Event', None, None, None, None, None, None, None, None),
'Drained Swamp': (True, False, 'Event', None, None, None, None, None, None, None, None),
}