Include bottle refills in spoiler

This commit is contained in:
Catobat
2021-11-01 17:58:01 +01:00
parent 1acad6a4f4
commit 01e4c2bff7
4 changed files with 27 additions and 6 deletions

View File

@@ -97,6 +97,7 @@ class World(object):
set_player_attr('player_names', []) set_player_attr('player_names', [])
set_player_attr('remote_items', False) set_player_attr('remote_items', False)
set_player_attr('required_medallions', ['Ether', 'Quake']) set_player_attr('required_medallions', ['Ether', 'Quake'])
set_player_attr('bottle_refills', ['Bottle (Green Potion)', 'Bottle (Green Potion)'])
set_player_attr('swamp_patch_required', False) set_player_attr('swamp_patch_required', False)
set_player_attr('powder_patch_required', False) set_player_attr('powder_patch_required', False)
set_player_attr('ganon_at_pyramid', True) set_player_attr('ganon_at_pyramid', True)
@@ -2272,6 +2273,7 @@ class Spoiler(object):
self.doorTypes = {} self.doorTypes = {}
self.lobbies = {} self.lobbies = {}
self.medallions = {} self.medallions = {}
self.bottles = {}
self.playthrough = {} self.playthrough = {}
self.unreachables = [] self.unreachables = []
self.startinventory = [] self.startinventory = []
@@ -2315,6 +2317,15 @@ class Spoiler(object):
self.medallions[f'Misery Mire ({self.world.get_player_names(player)})'] = self.world.required_medallions[player][0] self.medallions[f'Misery Mire ({self.world.get_player_names(player)})'] = self.world.required_medallions[player][0]
self.medallions[f'Turtle Rock ({self.world.get_player_names(player)})'] = self.world.required_medallions[player][1] self.medallions[f'Turtle Rock ({self.world.get_player_names(player)})'] = self.world.required_medallions[player][1]
self.bottles = OrderedDict()
if self.world.players == 1:
self.bottles['Waterfall Bottle'] = self.world.bottle_refills[1][0]
self.bottles['Pyramid Bottle'] = self.world.bottle_refills[1][1]
else:
for player in range(1, self.world.players + 1):
self.bottles[f'Waterfall Bottle ({self.world.get_player_names(player)})'] = self.world.bottle_refills[player][0]
self.bottles[f'Pyramid Bottle ({self.world.get_player_names(player)})'] = self.world.bottle_refills[player][1]
self.startinventory = list(map(str, self.world.precollected_items)) self.startinventory = list(map(str, self.world.precollected_items))
self.locations = OrderedDict() self.locations = OrderedDict()
@@ -2434,6 +2445,7 @@ class Spoiler(object):
out.update(self.locations) out.update(self.locations)
out['Starting Inventory'] = self.startinventory out['Starting Inventory'] = self.startinventory
out['Special'] = self.medallions out['Special'] = self.medallions
out['Bottles'] = self.bottles
if self.hashes: if self.hashes:
out['Hashes'] = {f"{self.world.player_names[player][team]} (Team {team+1})": hash for (player, team), hash in self.hashes.items()} out['Hashes'] = {f"{self.world.player_names[player][team]} (Team {team+1})": hash for (player, team), hash in self.hashes.items()}
if self.shops: if self.shops:
@@ -2519,6 +2531,9 @@ class Spoiler(object):
outfile.write('\n\nMedallions:\n') outfile.write('\n\nMedallions:\n')
for dungeon, medallion in self.medallions.items(): for dungeon, medallion in self.medallions.items():
outfile.write(f'\n{dungeon}: {medallion} Medallion') outfile.write(f'\n{dungeon}: {medallion} Medallion')
outfile.write('\n\nBottle Refills:\n')
for fairy, bottle in self.bottles.items():
outfile.write(f'\n{fairy}: {bottle}')
if self.startinventory: if self.startinventory:
outfile.write('\n\nStarting Inventory:\n\n') outfile.write('\n\nStarting Inventory:\n\n')
outfile.write('\n'.join(self.startinventory)) outfile.write('\n'.join(self.startinventory))

View File

@@ -370,6 +370,15 @@ def generate_itempool(world, player):
tr_medallion = ['Ether', 'Quake', 'Bombos'][random.randint(0, 2)] tr_medallion = ['Ether', 'Quake', 'Bombos'][random.randint(0, 2)]
world.required_medallions[player] = (mm_medallion, tr_medallion) world.required_medallions[player] = (mm_medallion, tr_medallion)
# shuffle bottle refills
if world.difficulty[player] in ['hard', 'expert']:
waterfall_bottle = hardbottles[random.randint(0, 5)]
pyramid_bottle = hardbottles[random.randint(0, 5)]
else:
waterfall_bottle = normalbottles[random.randint(0, 6)]
pyramid_bottle = normalbottles[random.randint(0, 6)]
world.bottle_refills[player] = (waterfall_bottle, pyramid_bottle)
set_up_shops(world, player) set_up_shops(world, player)
if world.retro[player]: if world.retro[player]:

View File

@@ -364,6 +364,7 @@ def copy_world(world):
ret.player_names = copy.deepcopy(world.player_names) ret.player_names = copy.deepcopy(world.player_names)
ret.remote_items = world.remote_items.copy() ret.remote_items = world.remote_items.copy()
ret.required_medallions = world.required_medallions.copy() ret.required_medallions = world.required_medallions.copy()
ret.bottle_refills = world.bottle_refills.copy()
ret.swamp_patch_required = world.swamp_patch_required.copy() ret.swamp_patch_required = world.swamp_patch_required.copy()
ret.ganon_at_pyramid = world.ganon_at_pyramid.copy() ret.ganon_at_pyramid = world.ganon_at_pyramid.copy()
ret.powder_patch_required = world.powder_patch_required.copy() ret.powder_patch_required = world.powder_patch_required.copy()

8
Rom.py
View File

@@ -1066,12 +1066,8 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
]) ])
# set Fountain bottle exchange items # set Fountain bottle exchange items
if world.difficulty[player] in ['hard', 'expert']: rom.write_byte(0x348FF, ItemFactory(world.bottle_refills[player][0], player).code)
rom.write_byte(0x348FF, [0x16, 0x2B, 0x2C, 0x2D, 0x3C, 0x48][random.randint(0, 5)]) rom.write_byte(0x3493B, ItemFactory(world.bottle_refills[player][1], player).code)
rom.write_byte(0x3493B, [0x16, 0x2B, 0x2C, 0x2D, 0x3C, 0x48][random.randint(0, 5)])
else:
rom.write_byte(0x348FF, [0x16, 0x2B, 0x2C, 0x2D, 0x3C, 0x3D, 0x48][random.randint(0, 6)])
rom.write_byte(0x3493B, [0x16, 0x2B, 0x2C, 0x2D, 0x3C, 0x3D, 0x48][random.randint(0, 6)])
#enable Fat Fairy Chests #enable Fat Fairy Chests
rom.write_bytes(0x1FC16, [0xB1, 0xC6, 0xF9, 0xC9, 0xC6, 0xF9]) rom.write_bytes(0x1FC16, [0xB1, 0xC6, 0xF9, 0xC9, 0xC6, 0xF9])