feat: Restore Lanmo/Trinexx as possible lobbies
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@@ -158,6 +158,7 @@ These are now independent of retro mode and have three options: None, Random, an
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* Logic: Added silver arrows as Arrghus damage option when item functionality is not set to hard or expert
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* Logic: Byrna not in logic for laser bridge when item functionality is set to hard or expert
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* Glitched modes: Aga 1 should be vulnerable in rain state for glitched modes
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* Generation: Trinexx and Lanmolas room allowed as lobbies in intensity 3 (works with enemizer now)
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* Enemy AI: Terrorpin AI code removed. May help with unusual enemy behavior?
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* 1.4.0.1v
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* Key logic: Vanilla key logic fixes. Statically set some HC logic and PoD front door
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