Fix some paired doors

This commit is contained in:
aerinon
2023-03-13 20:40:45 -06:00
parent f4524d8a87
commit 02c7a5279c

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@@ -1813,7 +1813,8 @@ def shuffle_door_types(door_type_pools, paths, world, player):
for dungeon, doors in custom_dict.items(): for dungeon, doors in custom_dict.items():
all_custom[dungeon].extend(doors) all_custom[dungeon].extend(doors)
world.paired_doors[player].clear() for pd in world.paired_doors[player]:
pd.pair = False
used_doors = shuffle_trap_doors(door_type_pools, paths, start_regions_map, all_custom, world, player) used_doors = shuffle_trap_doors(door_type_pools, paths, start_regions_map, all_custom, world, player)
# big keys # big keys
used_doors = shuffle_big_key_doors(door_type_pools, used_doors, start_regions_map, all_custom, world, player) used_doors = shuffle_big_key_doors(door_type_pools, used_doors, start_regions_map, all_custom, world, player)