From 034598c85ecf074663afbd06edf592eca4845915 Mon Sep 17 00:00:00 2001 From: codemann8 Date: Sun, 2 Apr 2023 06:49:20 -0500 Subject: [PATCH] Added logic for mirror offset to Pyramid Area --- OverworldGlitchRules.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OverworldGlitchRules.py b/OverworldGlitchRules.py index d135a9b6..dd306ac4 100644 --- a/OverworldGlitchRules.py +++ b/OverworldGlitchRules.py @@ -512,5 +512,5 @@ mirror_clips = [ mirror_offsets = [ (['DM Offset Mirror', 'DDM Offset Mirror'], ['West Death Mountain (Bottom)', 'West Dark Death Mountain (Bottom)'], ['Hyrule Castle Courtyard Northeast', 'Pyramid Crack'], ['Pyramid Area', 'Hyrule Castle Courtyard']), - (['DM To HC Ledge Offset Mirror', 'DDM To HC Ledge Offset Mirror'], ['West Death Mountain (Bottom)', 'West Dark Death Mountain (Bottom)'], ['Hyrule Castle Ledge', None], ['Pyramid Area', None]) + (['DM To HC Ledge Offset Mirror', 'DDM To Pyramid Offset Mirror'], ['West Death Mountain (Bottom)', 'West Dark Death Mountain (Bottom)'], ['Hyrule Castle Ledge', 'Pyramid Area'], ['Pyramid Area', 'Hyrule Castle Area']) ] \ No newline at end of file